Demigod Multiplayer GUI proposal
How the multiplayer userinterface could be improved
The current flow in the Demigod user interface is:

After a match you always return to the main menu.

After a match you have several options, depending on the previous menu selections:
- Back to internet, when you started the game from a skirmish, custom or pantheon menu
- Back to lobby (internet games), when you started from custom, impulse join/create, impulse team match or impulse clan match
- Back to standing when playing a pantheon game
- Back to impulse when started from Impulse (instant, join/create, team/clan match)
- Back to windows, already possible with ALT+F4
- Back to impulse team match when started from there
- Back to impulse clan match when started from there
In the Impulse team/clan match window you create a team and invite opponents
In the Internet games screen (lobby) the options:
- Hide opponents demigods
- unique demigods (only 4vs4 at max)