Biggest Imba's That Need Balancing
1. Rooks Towers. Simply too strong when spammed and abused - especially at higher levels. On small maps like prison they just become a joke when 8 towers are plopped up infront of your base. Something about them needs to change. Either the max cap of them goes down, the mana cost, the cooldown, the HP of it (imo this is the best solution) - any one of those is fine. NOTE: Only OP in certain situations.
2. Heart of Life + Shield. This can be done with Oak, and can provide an easy 6 seconds of very high hp and mana regen. You can use this with any Demigod if you take Orb of Defiance. Whenever you get hit - whether you actually take the damage or not, the Heart of Life regen should be interupted.
3. Heart of Life and Cape of Plentiful Mana should not let Erebus regen mana in mist form. In fact, maybe this is okay - but I think that Erebus should only be allowed in mist form for a max amount of time - 10 seconds or so maybe? (figure can change). It feels like this move can be abused pretty easily.
4. Erebus - Despite his bite nerf, he is still clearly OP. His bite should not slow you down. The fact one move with a 7 second cool down can - 1. Damage you 2. Heal 3. Slowdown 4. Reduce Armour - is just too OP imo. I still dont see why his bite needs to slow enemies down if he already starts with a base speed of 6.3. Also, im thinking bring back the old mist. Mist should also do damage to Erebus. Not crazy amounts, just slight ones. If any of you were in the beta you will know what im talking about.
So far thats the only noticeable imba I can see that definately needs balancing. If anyone else has any other imba's that they think needs balancing post here and back them up with good reasoning and logic and I will add them to the list.