line0042

Favor Items "nerf"

Favor Items "nerf"

Here is the problem: Powerful favor items give an advantage that is staggeringly overpowerd in the early game. Someone at level one with the serpents blade, or a similar extremely powerful item will without a doubt, rape his opponents, as there is no possible way they can buy anything at that low of level to combat it. (To all the people who say "Well, just unlock the favor items yourself"--you are retards, and have no concept of what makes a game fun--here is a hint, it isn't getting raped because you haven't played enough games)

The issue here is that this game isn't like COD4, where if someone has a higher tier weapon than you, you can still have a decent chance with better reflexes, etc. Sure, you have a tiny chance but barely one at all.

 

Don't get me wrong. I love favor items and love working toward a permanent reward for playing.

 

So how can we fix this? Simple. Institute a system where more expensive favor items cannot be used until a certain war rank/level. Probably war rank, as this would guarantee the game had progressed to the point where the opponent would have the chance to buy items that would give them a chance.

 

For example: Favor items between 0-200 points could be used from level 1/war rank 1. Favor items between 201-350 from level 6 and higher, and favor items more expensive than that from level 7 on. (This is just a rough estimate, needs more tweaking)

 

The point is that expensive favor items are ridiculously overpowered at low levels, and make the game both unfair and unfun for those who don't have them. This is not how it should be.

 

One last note for any detractors: I don't care if you want to "pwn bitches" with your serpents blade at level one, when it's someone who is playing for the first time. Go play WOW or some other shitty game where everyone else in the community is a dumb as you.

173,928 views 62 replies
Reply #51 Top



One last note for any detractors: I don't care if you want to "pwn bitches" with your serpents blade at level one, when it's someone who is playing for the first time. Go play WOW or some other shitty game where everyone else in the community is a dumb as you.

 

Yea.. you started off polite... :rolleyes:

Reply #52 Top

Quoting Chaoticon, reply 4
Honestly I wish the favor items were more powerful, most of them are complete trash. I would only use two or three of them ever. Maybe they will add more in time.

 

I can think of 5 that have wonderful uses in many map situations.  Swift Anklet, Assasin's Blade, Amulet of Teleportation, Cape of Plentiful Mana, Wings of the Seraphim. 

 

Those last two not many in multiplayer land have gotten the favor to obtain.  However, its insane regen for mana and health that isn't interuptable for the mana and is for the health...

 

 

Reply #53 Top

Quoting Lugh, reply 2

Quoting Chaoticon, reply 4Honestly I wish the favor items were more powerful, most of them are complete trash. I would only use two or three of them ever. Maybe they will add more in time.
 

I can think of 5 that have wonderful uses in many map situations.  Swift Anklet, Assasin's Blade, Amulet of Teleportation, Cape of Plentiful Mana, Wings of the Seraphim. 

 

Those last two not many in multiplayer land have gotten the favor to obtain.  However, its insane regen for mana and health that isn't interuptable for the mana and is for the health...

 

u missed out my fav  favour item    the blood of the fallen  + 800 health and +5% health regen   it is always good to have

 

 

and the be jeweled googles are good  if you havn't got  much  health and want to watch out for powerful demis or traps like minesor ambushes

Reply #54 Top

The only imbalanced item I think is swift anklet. If you have speed chars like beast or sedna as oponent there's no running away. And running away is a huge factor of "tactic". The only thing you can do with DGs that have stacked speed is stand and fight till someone dies. That takes away the fun imo.

But then again, I'm not pro maybe I'll learn it someday to counter it or the bug with gaining favor points will be fixed and I can get a swift anklet myself. :D

Reply #55 Top

yh 15% is a big boost and then i usually play reg i  get it and speed boots

Reply #56 Top

My two cents would be that favor points should not be the currency required to purchase the favor items.  Basically all the favor items should simply be unlocked and available for free from day one.  They could be considered a gift or legacy left to you by your godly father. 

Veterans wont have an unfair item advantage over newbies, switching between demigods becomes easier as you dont need to focus spending points on the assassin only or general only items, and there is no need to cheese the system by hosting games with all easy AI, filthy rich, war rank 10 starting conditions.  IMHO, favor points should be more like WoW achievement points, only usefull for epeen measurements and not be a required currency.

Reply #57 Top

What if costs were very significantly reduced so that something like 300 would buy you the most expensive and rather than 'buying' favor items you'd 'rent' them for that game only?

FWIW, I don't notice if favor is broken or not right now, but I have enough to buy what I want every time anyway. I just don't like the idea of discouraging new players by giving vets advantages they don't even need.

Reply #59 Top

Quoting blackraxor, reply 25

Maybe some of us stopped reading once you reached your conclusion that a large portion of the player base are retards. If you want support, resort to a more diplomatic rethoric.

 

Start again, a new thread, and keep this man's advice in mind.

Reply #60 Top

Quoting InfiniteVengeance, reply 12
Perhaps all favor items could start out weaker and gain bonuses as your war rank goes up?


Example:

Swift Anklet = 10% ms bonus + 1% per war rank

 

This mitigates the early game problem as well as giving more flexibility to favor item power (some could be better early game and some could have big bonuses unlock late game)

This could also fix the weakness in many favor items that don't scale (Who cares about 40 damage late game?)

Many of the Favor items are already like this.  Some provide a huge bonus early game which seems to be one of OP complaints.  But I'd argue that if you're a good player you'll know that and not try to go toe to toe with a demigod that seems to be hitter harder than you.

Believe it or not, there are other ways to play than just trying to go head to head against another demigod.  Map control, guerrilla warfare tactics, etc.  Wait till the demigod leaves and then take a flag back, etc.

Part of the balance of favor items is you can only have one.  While some are slightly more powerfully I'd argue that line0042's assumption that they provide a greater bonus than say COD4 is incorrect. 

As you level and gain more gear the power level of almost all favor items goes down.  I've never seen a single favor item determine the outcome of a game. 

Have you line0042?  How many times?

-Jara

PS: As another said, if you are a new player you're most likely going to lose anyway -- regardless if I've got a better favor item than you.  After a few games you'll also have 2-3 favor items and assuming you picked the ones that best go with your demigod and the strategy you plan to employ, the playing field should be pretty even then.

PPS: While I do agree in part, the concept of favor items does put a new/starting player at even more of an advantage.  For that reason I liked the idea of having the charm of life start off as unlocked for everyone (as it is an excellent favor item for new players).  But I'm also torn, I like having some form of persistence and it helps to motivate me to play more (something that is in the best interested to the community and developer).

Reply #61 Top

Quoting KOREAslayer, reply 8
You are completely clueless.

Thanks for that intelligent insight. You obviously put a ton of thought into it. I am sure you could back it up with unfathomable amounts of logic and reason emanating from that peanut between your ears.

I guess this is retaliation for busting you out on gaming the rankings? Bravo, man, bravo. What I don't get is why you didn't just go rub one out glaring at your stats page instead of wasting time on that. Loser.

Reply #62 Top

Quoting Enzi, reply 4
The only imbalanced item I think is swift anklet. If you have speed chars like beast or sedna as oponent there's no running away. And running away is a huge factor of "tactic". The only thing you can do with DGs that have stacked speed is stand and fight till someone dies. That takes away the fun imo.

But then again, I'm not pro maybe I'll learn it someday to counter it or the bug with gaining favor points will be fixed and I can get a swift anklet myself.

If the enemy demigod is faster than you (and you can't run away) it's countered by potions, staying close to friendly towers, knowing when to retreat to friendly towers (so that if they try to finish you off, with the help of towers, they will die instead) and teamwork -- staying together with your team mates for support.