SoaSE: Escalation - A combat expansion (now with a story!)
Work in progress! I have a pretty good idea where I am going with this, so check back for updates.
EDIT: I'm told people are having a hard time reading the story and other parts due to length. This is a pain for me because I read quite fast and I am a very poor judge of appropriate post length. So just let me know if you want me to cut them into smaller chunks.
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One thing I noticed while playing Sins is that the gameplay is very strategic, extemely even. This is not really a "problem" per se but it means that the tactical side of things is lacking. But what exactly is the difference between tactics and strategy?
Lets say you were defending a castle. Tactics is defending a castle. Strategy is defending a castle... with as few casualties as possible because you know you will be attacked tommorow.
Sins is a very strategic game. How you send ships into combat is almost irrelevant compared to how many. Combat is pretty but cold, split second descisions have little bearing on any given fight. One of my hopes is that this can be changed in a future expansion. Prior to Entrenchment defensive combat was almost impossible, the only thing to do was spam turrets and hope for the best. With a more tactical combat system Sins can become fast paced. Engagements between fleets would become fast and deadly. Knowing when and where to engage can affect the fate of entire planets.
To to that effect I present to you an idea. Sins of a Solar Empire: Escalation
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The opening blurb:
Entrenchment had one so I suppose Escalation should have one too. The story behind Entrenchment is that the war fronts have all come to a stalemate. New fortification technologies have been developed to dig in futher before the inevidable storm. Entrenchment in other words, I quote:
"After nearly 15 years, the war which raged across dozens of star systems is nearing a stand-still. The great fleets of the Trader Emergency Coalition, the Vasari Empire and the Advent are near stalemate. With the fronts temporarily stabilized, there is time to regroup, and entrench. Great defensive battlestations are being deployed and critical choke points fortified. Will this buy the TEC, Vasari or Advent enough time to organize an all-out offensive?"
The next expansion has to do with diplomacy. (SoaSE: Entrancement, hehe) It stands to reason that people who are unable to kill each other, but would like to, will talk to each other instead. If only to exchange insults. With all of the new starbases defending the"critical choke points" as the lore mentions its obvious that no major action will take place until at least one side feels confident that they can break the stalemate through force of arms. So while plans are in formation the diplomats come out to buy thier empires time to develope and grow. The blurb for this expansion will probably look something like this:
"Many years of stalemate have gone by and the great empires stand, idle in action but frantic in growth. The great starbases hang in every sky, symbols of death but also of hope. Soldiers who watched thier brothers die at war now watch thier sons take up arms with pride. Dreading the day when the conflict begins anew. Citizens who once wished for survival dare to dream of peace. The great empires who before met only over the crossed blade of swords now extend empty hands in friendship. Will the TEC, Vasari and Advent find the will to craft a lasting peace? Or will they discover that the only peace that lasts forever is found in death?"
The entirity of Entrenchment can easily be described as "Fortify". The premise of Entrancement (or whatever name it ends up with) could be described as "Hope for peace, but prepare for war". Words that are relatively few but contain great meaning. The planned events and story of Escalation can be described with only two:
"Zero hour"
"No one knows who fired the first shot, but all know it was returned a hundredfold. The sounds of silence and peace lie shattered by the wake of woken fleets. Weapons that once existed only in nightmares now arm the soldiers of a new generation. One born to conflict, trained from birth in the art of survival. To them thier fathers pass the torch. Once bright with the light of hope, now obscured by smoke and the thunder of guns. It is with sorrow, not hate that the great empires return to thier battle lines. Hopes for peace are dashed, for the moment. A dream dies, a war begins."
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Stay tuned. ![]()
EDIT: The story has kicked off pretty well. Between the chapters there will be some discussion on proposed ideas. New chapters will be listed here:
- Prologue: A Mourning Dawn (Reply#6)
- Chapter 1: Angels Fall First (Part 1 in Reply #20, Part 2 in Reply #24)
- NEW: Chapter 2: In the Hand of Giants (Part 1 in reply #51, Part 2 in Reply #55)