Opening moves
After trying different ideas mostly with TEC and Vasari and after reading a few posts here, it seems to me that most people consider efficient to start with the Capital Ship that is able for colonization for the expansion and occupation of the first nearby planets.
I on the other hand prefer to produce the most damaging Capital ship (vs other ships, not planets) and escort it with 4-5 light frigates, the little colonization ship and a scout if needed. It might sound that it takes a while to have all the above but take my word, it is faster than it seems. After occupying about 3 planets I find a choke point and place those there till mid game, when I can start harassing my opponent. Usually they do fine even when facing hard AI.
1) How you experts judge this playstyle?
2) I was wondering what other ideas could I try as opening moves? I only play vs the normal and hard AI but I would also like to hear what those with multiplayer experience have to say.
Thank you in advance.