[ Item Balance ] Universal Gadget VS Robust Health Potion

Hello,

 

I'm wondering why Universal Gadget heal and Robust Health Potion are so unbalanced ..

 

Take a look at the Heal Per Second (hps), for each amount of gold:

 

Universal Gadget: http://demigod.wikia.com/wiki/List_of_items#Universal_Gadget_.28500_gold.29

2000hp each 10(+2) seconds = 200(~166) hps for 500 golds.

 

Robust Health Potion: http://demigod.wikia.com/wiki/List_of_items#Robust_Health_Potion_.28400_gold.29

3000hp each 8(+3) seconds = 375(~272) hps for 400 golds.

 

It would be very appreciated for Generals who'd like to heal their partners, to have an item as good as the self heal potions !

 

The Universal Gadget cooldown can't be reduced (it would be too powerfull if you use it as a weapon).

So the only way to make the heal function attractive is to up the amount of life healed.

Put it at 4000hp, and we'd have 4000hp each 10 seconds = 400 hps for 500 golds, which is similar to single heal potion.

You pay 100golds more for the damage function, and the 1 second faster cast time.

 

This may look like a detail/suggestion, but it is really an issue for support demigod (espacially Sedna).

500 golds each 2000hp heal is way too expensive for such a low heal value if you want to play a full support demigod : /

 

Thanks for reading,

MoKo.

 

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