Sins of a Solar Empire v1.15 Change Log
Ironclad Games and Stardock Entertainment are pleased to announce the release of v1.15 of Sins of a Solar Empire. This version is required before updating to the Entrenchment micro-expansion. As always, registered customers may download this update via Impulse (http://www.impulsedriven.com).
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Sins of a Solar Empire v1.15 Changelist
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- All maps updated to version 3.
- Fix crash when downloaded or custom maps are in the default Galaxy directory.
- Fixed crash when trying to select custom maps.
- Fixed in-game Map Designer from crashing.
- Ships taken over with the Rapture's Domination ability now properly leave fleets they are in and join the Rapture's fleet if it is in one.
- Mod directory now defaults to a directory based on the current version of the game (to prevent obsolete mods from preventing the game from loading).
- Replays should now work again.
- Fixed errors in Grindstone templates.
- Face off and Implosion don't spawn stuff twice anymore.
- Deleted the "No Pirates" maps since you can turn off pirates for any map from the options menu.
- Abilities that repair damage and/or restore shields within a radius now only consider targets within range.
- Numerous memory savings.