Save Games... Levelable ShipCrews... WayStations and Some Questions...

(Oh No!!!)

hi,  i promise to make this short, or if not short, then at least spaced so it is readable.  :)

 

I've had some ideas that i seem to keep returning to, like levelable crews, which i just had a thought about how to do, like editing the ability names and replacing them, not the descriptions, but the names with Capt. Hardesy, or Admiral Wingate who would add certain things to your ship when you brought them aboard, like better navigation, faster engine speeds, upgraded weapons, etc... it would have to be a mini-mod. The only problem is my ideas get carried way beyond mini, though my file tweaking abilities are noobish at best!!  Haha, i have to ask questions of everyone to figure things out!!

But i appreciate everyone helping.  Alot.   :)

 

 

and save game editing so i could carry the stats from one game into another map, and one just now, that wouldnt it be nice if the damage took longer to heal?   I mean, sure we could lose lots of ships if it was slower, but what if when the battle was done it took like 15 minutes to get back to full health, and my cap is smoking the whole time, limping home on sub-space engines flanked by my bloodied and hull-bent beat up fleet?  Haha, that would be a sight, even enjoyable just to see it.  :)

 

And WayStations, which is probably just another way of saying the same thing i just said for save games:

I thought the WayStation, might be something at the end of the map, at the very end, where i could drop my save data into a text file and load it in to another map. My attempts at building a campaign style thing with mini-mods instead of an editor, because i cant code or speak Greek either, but i have to try to figure out ways to get there using what i do know. Haha, which isnt much, but i keep my head in the files and learn a little more every day.  :)

 

Anyway, thats it, for now. Haha, well, at least until i get another idea!!   :)   (Oh No!!!)

:)

-Teal

p.s.   Ooops, forgot my questions, well.. i guess i would ask if anyone can think of a way to do this? Not you know, by re-coding the whole game, but you know, like using what we got now, and changing it around a bit.  :)

 

9,437 views 8 replies
Reply #1 Top

For the moment..I cannot answer!

But seeing the progress we are making regarding modding and all..I'd say that, yes it'll take time to be discovered and refined, but I'm sure it's possible!

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Reply #2 Top

:)  I hope so too!!  :)

Thanks Justin you are very nice.  :)

-Teal

 

Reply #3 Top

ever think about trying to make your own scenario's? i thought i remembered seeing a .entity that was for the training missions, it would take a rework of the singleplayer menu and some new textures but im sure you could probly do sometihng with it, after a lot of editing. although i could be wrong, im generaly tired when browsing through files.

Reply #4 Top

Ahhh.. scenario's... that may become my new line.  :)   Little mini-mods and scenario's.  :)

Thank you for the wonderful suggestion!!   I will have to read up on SemazRalan's Templates and about Scenario's to

see if i can figure it out.

:)

-Teal

 

Reply #5 Top

Good Luck Teal!!! Nice to see you're back with us...hadnt seen you for a while..I was worried :(

Reply #6 Top

:)  Still here!!  Haha, just school is like way way you know, alot!!!   :)   Keeps me away from thinking about silly little mods, haha, but well, its nice when i get to do both!!  Have a future and mini's too.

-Teal

 

Reply #7 Top

Quoting StCobalt, reply 3
ever think about trying to make your own scenario's? i thought i remembered seeing a .entity that was for the training missions, it would take a rework of the singleplayer menu and some new textures but im sure you could probly do sometihng with it, after a lot of editing. although i could be wrong, im generaly tired when browsing through files.

There are some scripts for the tutorials as well.. but I don't think they're accessible or usable by us in any way.

So the short answer is no, none of that's doable currently :P

Reply #8 Top

Well.... it was worth a thought!  :)  Thanks Annatar.  I will have to start from scratch i guess, with GF or with notepad, though i've never even looked at a scenario with notepad, i guess i can see if i can, and if i can make sense of it. I was looking at the save games, and wondered how to convert them to text, but saw a post saying the setting in user.settings set to zero would save them as text, but i haven't even tried to look yet, so dont know if i can try to move the ship and stat stuff to another map is even possible.

It might be like Entrenchment now, i make all the changes and think everything looks fine, but then it wont do it anyway.

:)

But have to start the learning curve somewhere.  :)

Thanks to all, take care,

-Teal