Suggestion about StarBases....
from
Stardock Forums
This was probably suggested before somewhere in 335 replies in the suggetions thread but I dont have the time to go through them all so here it is:
Limit the amount of starbases to one per sector. I mean having 2-3 in one sector with big offensive+defensive modules make it virtually impossible for AI to even get close to my planets. Also researching new tech to get new better modules looses its point since you can simply build another SB and upgrade it. And do that over and over again.
You can say "well, dont do it", but its kinda hard to resist building 2-3 SB with speed modules to have your units slide along the map like on ice.
Limit the amount of starbases to one per sector. I mean having 2-3 in one sector with big offensive+defensive modules make it virtually impossible for AI to even get close to my planets. Also researching new tech to get new better modules looses its point since you can simply build another SB and upgrade it. And do that over and over again.
You can say "well, dont do it", but its kinda hard to resist building 2-3 SB with speed modules to have your units slide along the map like on ice.