Does Anyone Know How To Self Destruct A Planet After Countdown?
Hi,
I have an idea for a Sudden Death Mini Mod That will play like Speed Chess, with the players HomeWorlds self-detonating
after about 30 minutes. I thought i would lower the costs on items to allow for quicker access, but it would give the battles only a certain period of time. If there were no clear winner after 30 minutes each HomeWorld would detonate ending the game in a draw.
But i have tried damageovertimeaura, as well as domination and timedcharges in an attempt to get the planets to self detonate, by changing out the "enemy" tag for numowner and replacing it with "friendly" but of course the ondelay time will not accept my 1800 second entry. It crashes on anything but 0 and even at 0, the changes crash unless i return the numowner value to "enemy". So at this point i am running out of ideas. Perhaps just tired. Anyway, if anyone can come up with a way to self-destruct a planet after a xx countdown i would of course give you credit and release it in your name, since really it wouldnt have been me that did it, but just had the idea for it. Anyway, thank you for listening, hope it sounds interesting, instead of just weird, haha, boy i am tired, that was not even funny. Anyway, keep gaming and keep modding!!
Thanks and take care,
-Teal