Exploit Your Teammates, Earn More Favor
In the last game I played, which was 2v2. I did much of the work for the team by invest all of my money into the Citadel while my teammates refused to put any money into it. All he bought was gear and equipment with all the money upgrades I was scoring for the team. That is until Catapulasaurs were avilable, he bought those, and only those from the Citadel.
Despite me pushing into both the enemy Portals and clearing the way to capture them both. I didn't recieve any favor at the conclusion of the game, and I did all the hard grunt work clearing towers and keeping the Citadel alive. In the end, my teammate scored 110 Favor and me only 30 favor. This is because he did double my damage and got double the kills (because he never went back to upgrade the cit like I did every chance I got).
I'm not at all annoyed that the enemy got 140 favor each, but what boggles me was that in the end I only earned a meager 30 favor for all the work. To be frank, that's really a big kick in the face after you win a game. I'm not exactly pleased with the current favor system, and do not know how it judges points. Does it judge based on Damage done? Because I had the lowest in the end of the game. I suggest actually rewarding people for doing real work. For it seems those who just say F-it to team developement and just sit on cash for Gear until Catapulasaurs are available.. then that'll just inspire peopleto force someone else to do the dirty, unfun crap like upgrading while they have all the fun kicking ass.
