Elemental Interview at Rock, Paper, Shotgun

Rockpapershotgun.com has an interview with Brad Wardell about Stardock’s upcoming title, Elemental: War of Magic.  The interview covers a few things, including a chat about user-generated content and more!

“Brad Wardell: The in-game tools of Elemental are designed to let players create their own items, their own worlds, their own graphical elements to the world, their own creatures, their own races and pretty much anything else they might want to expand the game. They’re the same tools we use to add content to the game. The idea is we want players to be able to create their own sub-games and sub-genres to extend replayability and keep the game always fresh and new. They’ll be able to control this content with the bestiary screen to essentially build their own game scenarios.”

Link: Unknown Pleasures 2009: Elemental: War of Magic

 

He's not Elemental. He's plain mental.
15,013 views 5 replies
Reply #1 Top

Wewt! It's been a bit since the latest bit of news. Thanks, ID :grin:

Reply #2 Top

Man, this really sounds promising... I should have some bucks somewhere for preordering...

Reply #3 Top

I saw that, but thanks!  RPS is very fair to TBS fans and independents by showcasing a lot of otherwise marginal PC games.  I check it everyday.

 

 

Reply #4 Top

Are technology tree and spellbook selection tied together then? I can't help but think it'd be better to allow us to choose each independently, so we can try out different combinations.

Reply #5 Top

If I remember correctly the spell book and the tech tree is two different things. Way cool if you ask me.