TEC Starbase only firing intermittently

BUG

http://rapidshare.com/files/174970266/Save-SinglePlayer.zip

I'm linking my savegame to help figure this issue out.  Does it matter that it's on a custom map, or is the map info included in the save?  The starbase in question is in a Pirate Base grav well.

Anyway, here's the problem.  The Argonev starbase seems to fire for a minute or two, and then stop.  Sometimes it will start again, but I counted (slowly) at least 60 seconds where the lasers didn't fire at all, despite the fact that there were many ships easily in range.  It looks like the other weapons weren't firing either.  I tried zooming in, and saw a lot of missiles and such firing AT the base, but nothing coming from it.

Sometimes the enemy fleet would retreat to the edge of the well, only to turn around and attack the base again.  The base would always begin firing at them, but would then stop again after a couple minutes.  I saw an earlier post that seemed to mention this, but without much detail or a save to try it out.

It says that having ships in-system would allow it to continue attacking.  I tried building a Cobalt with the base and then sending it off to the edge of the well to see if just having a ship would make it attack.  It seemed to start attacking, and then stop again still.  It was hard to identify what could be triggering it to attack again, but I don't think just having a ship there was enough.  Maybe having that ship attack triggers it, but I couldn't tell for sure.

26,913 views 7 replies
Reply #1 Top

I have seen this but only when the ability docking boons (spelling?) is active it, it seems to stop attacking during this time.  Personally, I think it should keep attacking while it is running an ability, its big enough to do two things at once.

Another thing I noticed was the focus fire, it usually only attacks one ship at a time, unless theres one behind it, then it does two at a time, but I think we should be able to toggle how it fires from focus fire to a spread out fire, so it can fire either at one or like 20 at a time or something.

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Reply #2 Top

[/quote] but I think we should be able to toggle how it fires from focus fire to a spread out fire, so it can fire either at one or like 20 at a time or something.[/quote]

Very smart

Reply #4 Top

[/quote]

You can't start a quote by closing it :P

Reply #5 Top

Quoting JDoe1013, reply 1
I have seen this but only when the ability docking boons (spelling?) is active it, it seems to stop attacking during this time.  Personally, I think it should keep attacking while it is running an ability, its big enough to do two things at once.

You may be right about that.  I did notice that docking booms was active most of this time.  I'll go back and look at it again and experiment with that.


Quoting JDoe1013, reply 1
Another thing I noticed was the focus fire, it usually only attacks one ship at a time, unless theres one behind it, then it does two at a time, but I think we should be able to toggle how it fires from focus fire to a spread out fire, so it can fire either at one or like 20 at a time or something.

I'm not sure how it's determining what weapons fire at what target.  Some targets are within the firing arcs of some weapons, but not of others, so it definitely can't focus all weapons on a single target.  Another thing I'll have to look at more.

Reply #6 Top

Karma for being a douche?

Reply #7 Top

Ok, turning off the auto-cast for Resupply ability seems to fix the problem.  All weapons seem to be firing consistently with it off.  As soon as I turned it back on though, it stopped firing.  Definitely a bug.

Also, what's with the funky lava-like stuff spewing from the top of it?  What's that supposed to be?