Star Bases & "Jump Nulifiers"
Most so far agree, SB range is too short. You can go around it as easy as you would a turret. Some think SB shoud be able to move. Yeck, that really does not sound like a SB to me, or very "Entrenchmentable" (quick, launch the space-tugboats, we have to pull the SB closer to the enemy fleet!). Extending the weapons range of a SB sounds good, but you pretty much have to make it reach the entire gravity well to be effective. At a cost of $17k per SB, you want a better space-cork.
The idea/upgrade to make a planet unloseable while the starbase still exists was great; almost perfect; except, again, you can just roll your entire fleet around the SB to take out the other 90% of the planets. But what if you could build a "Jump Nulifier"; a reserchable tech upgrade? Ships could jump in, but not out, until the SB was destroyed . Like a Jump Inhibitor, only effecting the entire well (Scouts would be immune after the proper Tech was researched of course). It would have to be a high tech reasearch; at least lvl 7 on defences, and an expensive upgrade too. Mabye a cooldown or Antimater cost. I think it would solve a LOT of problems.
