Orbital Cannons

Who knows where the files are for the Orbital Cannon effects.

Not the ability, buff, or planetmodule files, but the ones when the cannon shell actually hits a planet and then applies its new buff... i.e. when Vasari shell hits a planet it causes some damage, temporarily "stuns" everythign etc...

15,116 views 10 replies
Reply #1 Top

Is it in the "BuffCannonShell/////.entity" ?? Sorry if I'm an idiot X(

Reply #2 Top

They all start with BuffCannonShell :) For the Vasari, BuffCannonShellPhaseOnShips has the effects of the ship stun/damage, BuffCannonShellPhaseOnStructures has the structure damage/stun, since they're different.

Edit: You aren't supposed to beat me to it, damnit.

Reply #3 Top

Uh oh, Annatar's got a bit o' competition!

Reply #4 Top

Ok and since we all figured it out so fast... lol

 

I figure I will let everyone else know:

 

Shell speeds and camera shake are contained here:

CannonShellPhase.entity

CannonShellPsi.entity

CannonShellTech.entity

 

Cost, Armor, Anti-Matter, Hull restore, etc... are contained here:

PLANETMODULE_PHASEORBITALCANNON.entity

PLANETMODULE_PSIORBITALCANNON.entity

PLANETMODULE_TECHORBITALCANNON.entity

 

To modify the buffs (like Annatar said)

AbilityPhaseOrbitalCannon.entity

AbilityPsiOrbitalCannon.entity

AbilityTechOrbitalCannon.entity

BuffPhaseOrbitalCannon.entity

BuffPsiOrbitalCannon.entity

BuffTechOrbitalCannon.entity

BuffCannonShellPhaseOnShips.entity

BuffCannonShellPhaseOnStructures.entity

BuffCannonShellPsi.entity

BuffCannonShellPsiOnShips.entity

BuffCannonShellTech.entity

 

That should help anyone else.

Reply #5 Top

how about a little Karma for beating you to the punch? O:)

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Reply #6 Top

Here's a question concerning Psi:

 

In

BuffCannonShellPsiOnShips.entity

I see for the damage:

entityModifier
    buffEntityModifierType "DamageAsDamageDealer"
    value
        Level:0 0.250000
        Level:1 0.00000
        Level:2 0.00000

 

is this a DPS??

Reply #7 Top

It looks like a percentage, all friendly ships affected do 15% (is .25 in 1.1 data? My 1.05 says .15) more damage while the buff is on them :P

Reply #8 Top

my mod sorry :)

 

so is that a time dependent buff maybe based on this setting?

BuffCannonShellPsi.entity

finishCondition
    finishConditionType "TimeElapsed"
    time
        Level:0 200.000000
        Level:1 0.000000
        Level:2 0.000000

Reply #9 Top

Yeah, the shell's effect only lasts for 200 seconds, so that's how long your culture spreads and your ships get their bonus damage.

Reply #10 Top

:)   Ahhh... this seems to me it can be applied to other buffs as well, say for lowering or extending the time domination or restore shields is active?  Thank you for the info!!

:)

-Teal