Revising the Bill of Rights?
While I very much like the idea of a "Gamers bill of rights", there are a few problems with the one proposed by Stardock. I couldn't find an existing discussion of this, so I started this thread.
I noticed this because of a thread on the EA forums where a Red Alert 3 developer was claiming that they "respect" the Gamers Bill of Rights"... Except that the entire thread was dedicated to explaining their draconian DRM (5 install limit, online activation). Am I the only one seeing a mismatch here?
If you look over the list, you do see some very obvious loopholes. Some points are so general they mean nothing, and any existing DRM scheme can be justified. Others are so specific that they can't very well apply to non-Stardock games in the first place.
So first, here are the issues that are too general:
6. Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their consent. So it's ok that the game *requires* hidden drivers such as Starforce, as long as the user is presented with an "ok" button first, so they can consent? It doesn't say that the game should work if the user declines. It also doesn't say that the user should be notified of this requirement before buying the product. How exactly is this an improvement?
7. Gamers shall have the right to re-download the latest versions of the games they own at any time. - but it doesn't say they should have the right to re-install the games they own at any time. Isn't that the main thing? I personally don't care too much about how often I can download a game. I can take backups, burn to a DVD or whatever. The big issue is whether I'll be able to *install* the game from those backups. Being able to download the game again just a bonus, but it's missing the main point.
8. Gamers shall have the right to not be treated as potential criminals by developers or publishers. - Nice colorful language, but it's a bit too easy for EA to argue that "We're not treating anyone as criminals, we're just providing friendly callcenter dudes in India to help users reactivate their game". How about just something like "Gamers shall have the right to play the games they buy, if, when and where they want, without requiring permission from the publisher of the game". Or if you want something a bit more to the point, "Gamers shall be treated no worse than those who pirate the game.
9. Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play. But LAN games are allowed to require internet connection? They're not singleplayer, after all
Then there are the ones that are too Stardock-specific to be of much use:
2. Gamers shall have the right to demand that games be released in a finished state. How does this apply to something like a MMO? When is World of Warcraft in "a finished state"?
3. Gamers shall have the right to expect meaningful updates after a game’s release. Doesn't this contradict #2? If the game is in a finished state, what can a meaningful update possibly contain? If it is supposed to add *new* content, that may prove quite a burden for some developers, who are then not *able* to live up to these rights.
4. Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game. How does this apply to Impulse?
Or Steam? Is it really such a universally bad thing that a game autoupdates before you run it? And again, how do you propose that MMO's should live up to this requirement?
Well, I'm curious to hear what you all think of this. Is there anything I've missed? Or reasons why the original version is better?