Way to keep allegience up?

I am pretty new to the game and I am still learning how to play it so I have a question about allegience of planets.

I was toying around with the in-game map editor and I made a map that had two stars and about 18 planets on each star. I didn't really know what I was doing but I decided to play the map anyway. Well, I ended up taking over all the planets on one of the stars. In the process of growing my empire, I had to switch where my capitol was in order to maximaze the allegience of neighbouring planets.
However, the allegience of the planets on the other end of the system was naturally low due to how far they were from my home world. Since I can't have multiple home worlds and I can't move my capitol to a better location, I had to live with the relatively low allegience of the remote planets.

Is there a way to fix that? Is there ways to increase the allegience of a planet that is far away from the capitol besides leaving a capitol ship fleet in orbit?
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Reply #1 Top
Is there a way to fix that? Is there ways to increase the allegience of a planet that is far away from the capitol besides leaving a capitol ship fleet in orbit?


The only way to maximize allegiance across several star systems is to make your homeworld a planet that's hugging a star (one jump). Then a planet hugging another star will be at 70% (homeworld > star > star > planet, 3 jumps). Since stars don't have phase lane paths and a star can go to any other star, this will be true for every star system you colonize. Of course, having friendly culture brings up the max allegiance by another 10% (more if you're Advent with the right research).

Capital ships don't actually do anything to allegiance itself. They help push back hostile culture (which impacts the rate of allegiance gain/loss, but not actual allegiance max), but that's it :)
Reply #2 Top
Build Culture centers everywhere. And as an bonus the enemy will never be able to colonize in that system again.
Reply #3 Top
And as an bonus the enemy will never be able to colonize in that system again.

Unless the enemy has stronger culture and/or blows you/your culture centers up.
Reply #4 Top
There are 2 aspects to allegience.

1. Planets distance from home world. The majority will have 35% maximum, depending on the map.

2. Culture broadcasting. Building culture structures keeps your allegience at maximum, by pushing back the enemies.

As a rule, I build 1 culture on each planet.

However, where I build a block point to an enemy, I tend to put as many as that planets logistics will allow.

I've had 7 on one planet and been broadcasting so much culture the nearest enemy planet revolted.

I've also had 3 on one planet and nearly lost it because the nearest enemy planet had 5. When I added 3 more, the effect reversed, but I was down to 3% before it reversed. A good while later in the game, the planet that nearly caused mine to revolt, revolted itself :)

So how many culture you build depends on the type of game your playing, and how close the enemy is to the planet your building on.

I also tend to place more around blocking points. Maximum on the block point, and at least 3 on the 2 nearest planets, to reinforce it. Otherwise, if you get an enemy building 5 on every planet, even your 7 will get overwealmed eventually.

Of course, where enemy culture is too high, thats a goal to take out asap with a suitable fleet. You find out how many they have by scouting.
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