The Marza Dreadnought because of the Missile Barrage ability.
Advent:
Not sure as I haven't played them much.
Vasari:
The Jarrasul Evacuator because of the Drain Planet Ability.
Pound-for-pound you're better off creating a mixed fleet of frigates and cruisers and never ever using Cap ships. (at least in the MP game... you'll be eaten alive if you rely on cap-ships.... ;p)
the Monk
Usuaully, its the only cap ship I build since its free (minus the cap ship factor I scuttle after building the ship).
The akkon also have a targeting ability that increases the weapons chance to hit for all ships within range, which can be useful early game especially.
Capital ships should be re-named "Bullet-magnets with abilities"
Even as an addition to a mixed-fleet so they can be used to "buff" said fleet they have their uses, but if you use the research you have available along with balanced mixed-fleets, you can quickly see that Cap-ships just aren't worth their resource-cost. Anyone who uses CAPS as the mainstay of their fleet is asking for a beating (at least in the MP game).
Not that I'd be the one to hand out that "beating".....I'm just imparting my opinions here. Trust me.....the longer you play this game....the less and less you'll be using Cap-ships.
the Monk
My personal favorite cap ship is the progenitor. Shield regen is amazing and you get it early. The planet development cost decrease is a good boost as well. Not to mention it's the heaviest hitting colonizer.
Second, the Marza for the missile barrage ability. No matter what the_Monk is smoking.
marza for planet killing and soaking hits
WWW Link The beta patch made that ability insanely strong.
Ouch....I stand corrected. Thanks for the tip 5i1. Guess it's been a while since I played as the TEC.
Advent: The mothership
Vasari: Their carrier.
More seriously (well I'm serious in fact with that combo but it is not often I can get it up, 'cause I do mostly pvp), my favorite Vasari's cap ship is the Evacuator, due to his drain planet ability and earlier the Nanite Disassembling ability. Both are pretty nice, add this the colonize ability and you have a decent ship to ruin your oponnent's day.
As for a second prefered cap ship, comes the carrier and the desolator, altough the desolator need to be at least lvl 4-5 to be really interessting in planet ... pacification, that's why I usually do a duo or a trio of them, if I can (and if things are going really well, i purchase them their lvls, letting them be lvl4, wich at that point I send them heavily escorted (thanks to RA) to a pirate base to improve their lvl before sending them wrecking havok to the foe's planetary asset.
I cant give advice for others races since I dont play TEC, and very rarely Advents.
revelation for reverie
TEC
sova for embargo
vasari
desolator for it's sieging power
I don't play single player though and I imagine that these would be much less useful there.
Regardless of the Marza's ability, it's still important to think about caps because you get one for free!
Also, although you are generally right about the idea that frigs are a better value, and caps are easy to focus-fire, they are still important for one big reason: Caps can siege. If you are afraid of wasting money on a ship that is a bad value, you must have noticed that siege frigates are very expensive and weak! They are the one huge exception to the rule of caps being a worse value.
I think a fleet should be made up of as few caps as possible that you will need in order to be able to bombard planets in a reasonably short amount of time without wasting any resources of fleet points on siege frigs.
raped 4 caps and a small fleet with one once
vasari - has to be the space egg
tec - with 1.09 its the mazra
have just started my first game as advent so cant comment but the radiance seems usefull , still got a lot to learn
Each cap has it's uses. I am particulary fond of playing Vasari, so my favorite is the egg. However, there are other caps with abilities that also rock. If you are a good vasari player, you will know what a good lvl 6 Maruder can do if you like to go on raids.
TEC:
Sova Carrier, has decent firepower but can pump out strikecraft to deal a crapload of damage.
Advent:
Haven't played them much but the Rapture Battlecruiser for it's Vengeance Power.
Vasari:
Jarrasul Evacuator because it can colonize but has unusually powerful firepower.
looks to me like not much people play as advent much
TEC the kol battleship because it looks nice
ADVENT radiance battleship because it looks awesome and it's batteries are also awesome
VASARi skirantra carrier because it looks nice
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