I did the
math, the Hard AI
is getting an income boost. Numbers don't lie. If you add up all income/resources that Hard spends, it is 1.5 times what Normal spends. In other words, Hard gets 50% more income to spend, than we do!
Since people still had questions, I tried a couple different angles, to get a conclusive answer. In both cases, I compared total income spent, total metal spent, and total crystal spent (ie: added up each of the last categories on the charts). First, I played as Advent against Advent on Point Blank - a tiny matched/balanced Desert map. Then I played again on the huge Arelion Sector map, against 9 other Advents - 3 Normal, 3 Hard, and 3 Unfair, each with identical settings. The total resourses spent in both cases, equaled exactly a 1 to 1.5 ratio for Hard compared to Normal (1 to 2 for Unfair).
This conclusive evidence, along with the third income charts, as well as my
observations regarding what/when & how much
tech the Hard AI buys, all supported my original feelings that the hard AI was
not completely
"fair". The hard AI really isn't that smart, they are primarily benefitting from a big income boost!
[P.S. The income spent charts don't include a category for income spent on research! An odd omission, since the Hard (& Unfair) AI spend much of their income on research (in an apparent shot-gun manner, hoping to get what they might really need). So, to get the math to add up exactly correctly, you need to quit, or compare before the AI starts spending income on research. In that case: spending + original available = accrued income + available. Exactly!]