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What SKS 5 bits are missing from SKS 6

What SKS 5 bits are missing from SKS 6

And if you had to rank them, how would you

I was chatting with Niel and the question came up of what features/functions/etc were still missing from SKS6 that were there for SKS5.  Why are the two version still needed to create a skin?

So here is your chance to let him know what's missing. 
  • Are there times you have to go back or forth?  What for? 
  • Are there times you have to go into the code because there's no UI for it in SKS6?
  • Any thing else that might be keeping you from converting over?
Let's try to keep replies short and sweet so Niel can review them and address items if he can.  Also, let's not post things you don't like about SKS6 (like "I wish I could click on the preview and go to that section"); that's a separate post.  ;)

Thanks!
23,797 views 27 replies
Reply #26 Top
Actual labels for the margins....I have no idea what all this red/blue/green/pea soup green is about (specicially - when editing text margins). Why can't it just say top/right/bottom/left? Or at least have a tooltip saying "Left margin" or something. It's not very intuitive.
Reply #27 Top
What are the chances of having an update to this thread whenever one of these now officially noted missing bits are in fact added to SKS6?

Could be very useful; especially in light of Release Notes being no longer kept up to date. ;)