PROJECT IN WORKS: Spaceship Mesh Generator for SINS
Spore-Style ship creation for SINS...
from
Sins Forums
Project Coding Started on Aug-7-08...
Spaceship Mesh Creator... ...Exports to SINS Mesh Format
3D interface has all 3 standard views, a three-quarters view, and zooms in/out
There are a dozen curvilinear algogithms, a lot of algorithms for ship profiles
Saves the output into SINS Mesh Format...
This program starts with a ship profile, and mutates it by compounding algorithms to arrive at a single, continuous, curivlinear form.
The Ship Profile algorithms make the ship as pointy/round/thin/smooth as you like, with the ability to merge profiles in any combination you like...
...This is a very simple program that is growing exponentially in power, the more features it gets...
When it saves, it generates it's own Triangle, Position, Normal, and UV data, (with the rest of the file coding when I get to it), as a SINS mesh...
I made all these meshes with the program I'm writing...











Spaceship Mesh Creator... ...Exports to SINS Mesh Format
3D interface has all 3 standard views, a three-quarters view, and zooms in/out
There are a dozen curvilinear algogithms, a lot of algorithms for ship profiles
Saves the output into SINS Mesh Format...
This program starts with a ship profile, and mutates it by compounding algorithms to arrive at a single, continuous, curivlinear form.
The Ship Profile algorithms make the ship as pointy/round/thin/smooth as you like, with the ability to merge profiles in any combination you like...
...This is a very simple program that is growing exponentially in power, the more features it gets...
When it saves, it generates it's own Triangle, Position, Normal, and UV data, (with the rest of the file coding when I get to it), as a SINS mesh...
I made all these meshes with the program I'm writing...












