I just wanted to say this to Stardock.

All about how great Sins is

I'd never heard of Sins until I read this that was linked to on another forum; https://forums.sinsofasolarempire.com/317095/page/1

Must say I was impressed. And I saw vids of sins and though it didn't really strike much of a chord with me I still figured I'd get it merely because of the pure sense you guys made in that post about piracy and PC games.

Well, had things gone differently I'd be saying right about now well done, congratulations and thanks for making a great game. Instead, I came across this post merely minutes before I was about to buy sins;

https://forums.sinsofasolarempire.com/forum/457

Good job I did really otherwise I would have wasted my money. I do not support copy protection in any shape or form, nor any kind of draconian EULA agreements resulting in forced DRM. Good day.
90,983 views 28 replies
Reply #1 Top
Errr what... There can't be a post with a link name like that.
Reply #2 Top
I honestly don't know what you're talking about. There is NO DRM in Sins at all. The only thing involved is registering your serial and thats not a form of DRM, thats called providing a proof of purchase to Stardock so you can use their (quite generous) services such as downloading the game whenever you want and getting all the free updates you could ever possibly need.

Please clarify your argument because it looks like you didn't link to the thread you wished to reference to. :)
Reply #3 Top
So your griping about not being able to transfer your sins serial to someone else or how stardock enforces control on serial codes. Im pretty sure no company allows you to do that. Just because your an idiot doesn't make Stardock EA or draconian.

I am pretty sure that has nothing to do with DRM just plain common sense. if you want to give someone your copy of sins fine but your serial code is really idiotic. Stardock made money on the sale of the product but support, additional content and online play require a unique serial.

Thats just fuggin common sense all games do it. You can purchase an additional serial and its not like it cost much EA sells additional serials for $5 bucks im not sure about Stardock but im pretty sure you can get one from support. You can transfer the rights to a games disc software but its not like you can transfer a serial code or rights that came with it. would you want to trade you social security code over to someone.
Reply #5 Top
I don't get it.

There is no copy protection on the disk at all. You don't need the disk to run the game. You don't need to be connected to the internet to run the game. You DO need to register your key with your account to play online and download patches but that's not a big deal at all and is hardly 'draconian'.

I can't imagine what you are complaining about, in fact if I had to guess I'd guess you were just trolling because your post makes no sense otherwise. Unless you are willing to explain yourself a little better I don't think you will get any sympathy from anyone.
Reply #6 Top
Stardock has the most liberal approach to copy protection of any software or game company. Introversion, an indie developer, has a pretty good system (a lack thereof) but it's so generous that I'd say 80% of the people playing their games got them illegally.
Reply #7 Top
I copied that link to the browser. Turns out it does exist; it leads to a bunch of posts, mostly about problems with Impulse. I didn't actually look at the posts, but the titles were more or less the same. Maybe this is what spooked you? Because I don't think you need Impulse for Sins of a Solar Empire.
Reply #8 Top
I copied that link to the browser. Turns out it does exist; it leads to a bunch of posts, mostly about problems with Impulse. I didn't actually look at the posts, but the titles were more or less the same. Maybe this is what spooked you? Because I don't think you need Impulse for Sins of a Solar Empire.


Thats because its the ... shock horror, IMPULSE FORUM! What do you think will be there? People posting about issues I would imagine. I have no idea what the person ment, this game has far less DRM than most games. The only real issue is when you have no internet connection for patches but thats the price of progress (and has ways to bypass anyway).

Whatever arguments you can make Sins and Impulse is nothing to complain about.
Reply #9 Top
It seems sir Wookipedia attempted to make a frosty post to show up the hypocrisy of Stardock and failed miserably, in that his post didn't really make sense, in light of the fact that Stardock includes no forced DRM and his linked post, as has been pointed out, is not a post, and does not include DRM discussions. Whee!
Sorry; I just pointed out pretty much what everyone else said, but I just couldn't resist...
Reply #10 Top
Don't you get a "Jonathan Swift" like feeling about this post? It is so juvenile and poor that any gamming community would be better off without someone like this. You have to wonder if it is not an intentional post, written by someone trying to drum up support for Stardock, its policies, or Sins.

I cannot figure out why someone would make such an intentional post other than boredom. This is sad in this age of wonder we live in.
Reply #12 Top
Have fun not playing the game, or any game for that matter other than shit-tacular indie games with the budget of a garage band.
I know what you mean, and i agree. But Impulse isnt copy protection. You dont have to run or even have impulse installed to play the game. So whats the big deal?
You wont change the world by not buying this game, since the real problems lay in Securom/Starforce/Safedisk, neither of which any Stardock games use.

Its like protesting against the high oil prices (starforce/securom) by not buying Olive oil (online-patches) anymore.
Makes no sense since it has nothing to do with real Oil (copyprotection that damages your computer)..
The only thing you are doing, is to deny yourself a superb game, for no reason what so ever.
Have fun.
Reply #13 Top
I don't have Impulse and the game runs fine for me???  ;p 
Reply #14 Top
I don't have Impulse and the game runs fine for me???   

The 1.1 patch is available only through Impulse.
Reply #15 Top
The 1.1 patch is available only through Impulse.

I also read that somewhere. I hope someone gets around to posting it on the internet as soon as it comes out. I didn't see anything wrong with the old system of entering my serial and then having access to the update. I wouldn't think Impulse would make it any more secure: people with a valid serial who purchased the game get patches and updates; people who got it illegally don't.

I will not be downloading Impulse, I will be waiting patiently for someone to find a way to get the patch .exe file out of Impulse and put it online. I've had way too many bad experiences with Steam, Stardock Central, and DLM to get a similar program. It's nothing personal, just Windows has more leaks than the Iraqi navy.

So yeah, I have to ask Stardock: Why Impulse? What's wrong with the system in place? What makes Impulse more secure or more suited to your motives? I'm sure there is some information-gathering feature that is relatively benign in intent but could be breached or otherwise misused. I don't mean to sound paranoid--I've been a loyal Stardock customer for years--but Impulse has me wary.
Reply #16 Top
They're making patches only available through Impulse because with Impulse they can stream updates to your computer in a way akin to how Blizzard does it with World of Warcraft. You log in and bam! The patched files are streamed to your computer. There is no need for them to create a stand alone executable file, no need to take months to release a new update. With Impulse, they could change a file and stream it right away, on a daily or weekly basis, adding new stuff or balancing things all the time. Basically it would save Stardock time, and allow them to pump updates out faster. Other than being more efficent, that's it.
Reply #17 Top
Standalone patches are a lot of extra work. Extra work = extra expense.

Any other company, and I'd go searching for a post of the patch on the net too. But I like Stardock. Been using trial versions of their stuff for years. :D
Reply #18 Top
It sends information, records what you're watching, unifies the TV guide, movie rentals and VCR functions into a single system. The Dish DVR is obviously an evil corporate device meant to enslave us!

I guess I'm just not paranoid enough, I like having versatility increased while the operation is simplified. A program that makes running, updating and shopping for new ones into one click operations is outstanding.
Reply #19 Top
To the OP: good to see software pirates voice their opinion, now go back to your warez site.

I am 100% in favor of draconian anti-piracy measures so long as legit customers aren't screwed in the process. If stardock/ironclad make upgrades for 20 years and I have to deal with DL official patches from their site where I've registered my serial number, I'll support it. Having to watch PC game companies get butt reamed until they distribute console games because 25% revenue is lost because of "Anti Anti-Piracy" tools (THIEVES) totally sucks and screws the entire gaming community.

Enjoy not playing, SINS is better without you. I hope the FBI catches you and friends (read: scum sucking leeches) and sends you to a nice prison where many will "Pirate your software" repeatedly.
Reply #20 Top
DRM = Digital Rights Management (http://en.wikipedia.org/wiki/Digital_rights_management)

Not to be confused with actually buying something as outlined in the contract (EULA) that states the serial used to generate the account for online play (and patch updates) is non-transferable - Microsoft has that in their EULA and most other companies do to - "one time non-transferable licence" etc...

Do you have an issue with Battlefield 2??? That requires online account to play multiplayer, except the DVD IS copy protected.
Reply #21 Top

I've had way too many bad experiences with Steam, Stardock Central

So yeah, I have to ask Stardock: Why Impulse? What's wrong with the system in place?

Impulse is just the new generation of Stardock Central.

Reply #22 Top

I wouldn't think Impulse would make it any more secure: people with a valid serial who purchased the game get patches and updates; people who got it illegally don't.

Wrong. Standalone patches can end on third party/ mirrors sites. When it is the case, people that got it illegally can get them ...

Reply #23 Top
Wrong. Standalone patches can end on third party/ mirrors sites. When it is the case, people that got it illegally can get them ...

Wouldn't be hard to check which files changed, then Zip 'em up or Torrent 'em.
Reply #24 Top
Wrong. Standalone patches can end on third party/ mirrors sites. When it is the case, people that got it illegally can get them ...Wouldn't be hard to check which files changed, then Zip 'em up or Torrent 'em.


Which is why it seems so strange people are complnaing about it. I mean Alone in the Dark needs to install MalForce to do an online activation AND you have to have the DVD in the drive. Yet people are complnaing that what seems to be awesome patchs arn't made in thier favourite colour. When they could probably bypass the system without much fuss. lol.
Reply #25 Top

Wouldn't be hard to check which files changed, then Zip 'em up or Torrent 'em.

Perharps. But in that case, Stardock wouldn't be responsible if the patch doesn't correctly work ;)