I think so, and thankfully it will cure a lot of the lrm woes. It's not going to stop people from making lrf spams though. I know I'm still going to be making lrf's, because even with the 1.1 fix, lrfs are still the backbone of early fleets for the amounts of damage they'll do. What I do think is going to happen is instead of doing heavy lrf spams, people will start making carriers, flak, or both to support the fleet and make it more balanced. Pure lrf spams will be easily counterable now.
Also, as Advent lover, I can abuse telikinetic push on the halcyon. That ability really lowers the effectiveness of fighters. I won't say it nullifies them, but it makes them very ineffective. This won't completely stave off a fighter/bomber spam, but it's gonna at least stall long enough for the flak to get there, and in the mean time the fleet around the halcyon is destroying shit with their nice higher firing rate (courtesy of the Halcyon).
TEC have flak burst on the Kol which if microed will mop the floor against a fighter spam. The Dunov has magnetize, which is quite comical, you can watch fighters/bombers crash into whatever has been magnetized.
Vasari are on the short end of the stick, but I do bleieve they will become the fighter/bomber race. They're tough, and the carrier cap has a health aura that will heal them in battle. Assailants, fighters, and bombers all use phase missiles with Vasari. I can easily see Vasari fleets becoming much stronger with a fleet make-up of Assailants, mostly fighters, and some bombers. The beauty is that upgrading phase missiles will upgrade the entire fleet. No Advent ship will be safe.
Should be interesting.