Weapon Accuracy

Normally, frigates and capital ships have a base chance to hit of 100%.  Notable exceptions are strikecraft and flak frigates.  I looked in the Gameplay.Constants file and found where I could alter the base chance to hit for any given damage type vs strikecraft or capital ships.  What I'm wondering is if there is some way I can alter the base chance to hit for any damage type vs frigates and cruisers.

I'm working on a rebalancing mod, and one thing I want to do is slow the pace of combat just a bit by reducing the base chance to hit of all ships to 85%.  Of course, this will also make the Akkan battlecruiser's targeting uplink ability a much more valuable commodity.

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Reply #1 Top
Inexplicably, the Capitalships entry applies to frigates\cruisers as well.
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Reply #2 Top
Inexplicably, the Capitalships entry applies to frigates\cruisers as well.
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Thanks for the info!