DIfferences between Wildtangent's Game Consoles and Impulse

I have a question about PC game consoles.  I read in this issue of PC gamer that Wild Tangent is having a game console program installed on each new laptop and brand name pc shipping out. Supposedly, it allows people to play game for free while there are advertisment between game sessions, while there will be no advertisments during in game sessions.  I read that WildTangent already signed on 2 big game publishers/developers.  I forgot if it was developers or publishers.  But anyways, what do you guys think of such a system.

Well Impulse and SD's idea of new modified online distribution will alllow game developers and publishers to stay in businesss while giving greater satisfaction to gamers.   As for wild tangent's game consoles, it will be like turning gaming into some sort of TV entertainment market.  One of the main philosophy is that it discourage software piracy amongst otherthings.  Because if people can play something for free, then there will be no incentive for them to pirate it.  I just have a question, wild tangent has not really  talk about how publishers and developers will get awarded. 

The only problem i see with wild tangent's system is that you are going to have like the TV industry, where there are the regular cables, and then there are the pay per view,. HBO etc.  If there are competition, soooo developers and publishers will sign up with other similar companies where they can offer better quality games, but users have to pay more to use this other competitive version of game console.  Or they can have deals for users like "pay as you play," like you pay a certain amount for each month and you get to play a much better selectoin of games instead of the run of the mill type of games. 

I don't know, but i am wary of such a system, because it can reallly downgraded quality of game development.   I mean look at TV programs, a lot of it on TV are just simply very similar and if not, it is the same. 

But the single most important question is, how do publishers and developers get awarded via subscribing to such system.   Wild tangent would have to pay out royalities from users to these developers. 

What do you guys think??
12,327 views 6 replies
Reply #1 Top
I really doubt that sort of advertising based model is going to bring in enough revenue to get the big non-casual games on board, and on top of that their data-gathering practices are a major turn-off to a lot of users.
Reply #2 Top
[...] on top of that their data-gathering practices are a major turn-off to a lot of users.


What practices ?

There's an article on Wild Tangent in the recent June issue of PC Gamer. I was wondering if there was a catch to their approach.

Reply #3 Top
yeah, what practice???? PC Gamer mentioned other companies doing the same as Wild Tangent. But seriously, i look at the website for Wild Tangent, it never talked about the bandwidth that is going to be incurring on their users, i mean, playing WoW costs bandwidth usage for users, and i am not sure how heavy the bandwidth it is for WoW, regardless, what about for something like Wild Tangent's game console, is it going to be bandwidth heavy too. Besides, there is no guarantee that there will be good games that one can play on the game console besides side scrollers that are good for point less waste of time.
Reply #5 Top
Cut & Paste from their Site:

This 'direct-to-desktop' publishing platform is supported by a powerful automated game packaging system that can take hundreds of games supplied by WildStudios and third party game developers and package them with ad serving, e-commerce, DRM, tracking, branding, and download management for distribution through the WildTangent Games Network


Nightmare ...... the clue is in the phrase "and package them with ad serving, e-commerce, DRM, tracking, branding, and download management for distribution through the WildTangent Games Network". They are not games developers, they are a front for Marketing activities, the latter is their Core Business not gaming....

Regards
Zy
Reply #6 Top
Thanxxx, kryo : very informative wiki reference.