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Wish List For Expansion Pack

Wish List For Expansion Pack

I want dynamic trading

It has probably been asked before, but what does everyone want to see in the next expansion.  Ideally 1 new thing or 1 thing tweaked.

I want to add a new tab (f4) trading.  Take trading off the constant income and make each ship only cash out when it comes in to port in your territory!  Make it interesting, add 3-4 neutral trade ports scattered over the map (in asteroid fields) that give higher returns but obviously are more dangerous (other empires might park cap ships and pickoff the trade ships trying to port).  You can specify which ports to use or not in the trade tab, as well as talk to say neutral traders who might have intel on oposing fleets in their sector (they want to make money! they have no loyalty).  You can even add a "no kill trade ships" in diplomacy, while you may not trade in another empire, you will not kill their trade ships and they wont kill yours.  This can even open up extra tech options for trading, making an economic/research strategy more intensive, especially in a big map.  Could even make points of conflict over trading lanes and ports, but the neutral traders might be "bribed" into straping bombs on cap ships hulls if an empire is trying to suck out all the trading! 

I think diplomacy and economics and ways to attack on a second level would help diversify gameplay.  Now it is a matter of build the biggest fleet you can afford, crush the enemy, rebuild his planet, build fleet, crush enemy, repeat!!

 

 

103,797 views 27 replies
Reply #26 Top
Actually, Derek06, I mentioned that as suggestion #3 of my post up top. ;)
Reply #27 Top
I'd like to see an "attack type..." option. For example, I'd like to select a fleet of cobalts and tell them to keep attacking transport frigates until there are none left.


Absolutely. Other than balance issues, I think this is the single biggest improvement that could be made. The example that comes to mind for me is Hoshikos with demolition bots. Left to their own devices, my Hoshikos tend to use demo bots on poor targets. Demo bots temporarily disable weapons, so you'd obviously want them to attack LRMs and heavy cruisers, however, they tend to want to go after light carriers of all things. Probably because their standard laser weapon is effective against that armor type would be my guess, but I'd still like to be able to task a certain group of ships against another certain group of ships without having to individually order them to do it. I don't think it should be necessary to individually order every one of my robotics cruisers to use their demo bots on every individual enemy heavy cruiser. It would be great if I could just issue a blanket order to that effect to my Hoshikos and be done with it.