Scenario Editor

Bug I think

While Messing around with the scenario editor i notice that when it reads the techs it seems to look at there display name and not the Techs ID




5,710 views 6 replies
Reply #1 Top
how do you get the sceneriao editor???
Reply #2 Top
how do you get the sceneriao editor???


TALaunch.exe -> Editors -> Scenario Editor
Reply #3 Top
the scenario editor seems to look at the display name and not the Techs ID


Yep.  Why is that a problem?
Reply #4 Top
The display names can be different to the actual techs ID ;o just thought i was weird and wonder if thats how its ment to be. since techs link together through there ID.

thats why i went Bug I think

:O sorry
Reply #5 Top
It would sure be nice to have it toggle so you could do it either way. Don't you think?
Reply #6 Top
Yeah.  We went with display names so it's easier to know which techs you are setting as restricted or starting.  For example, several tech trees have a tech with the techID Neutral History, however the display name calls it something else (like, "A History of Extremes" or "A History of Preseverance" etc...). 

As a player, in-game, you never see the TechID of techs, only the display names.  So, from a usability standpoint, it's clearer to use the display names, (though there are cases where the techID and display name are similar- ie. Disruptors3 is Disruptors III).