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Carriers worth the cost ?

Carriers worth the cost ?

After playing for about a week and reading a lot of posts here I've noticed that the consesus seems to be that Capital Ships gain their true value after several level ups. With that in mind are the Sova class ships worth their cost (best bang for your buck) versus the Kol or Marza as they all level up.
Perhaps I'm employing my carriers incorectly but even with a good bunch of Fighters/Bombers I think my Kol/Dunov combo does better than two Sovas with same support crew around them.
Kol/Dunov/Akkan also seems to do better than 3 Sovas as well.

Basically I can't tell if the added air wings overcome the relative lack of firepower of the Carrier itself.

Any thoughts ?

  Thanks


15,519 views 27 replies
Reply #26 Top
I thought phase missiles and armor were the only things that would improve for the Vasari fighter/bombers. Which always annoyed me, because you can only get the 20% damage bonus on phase missiles, and it takes a lot of pre-reqs to get there. I've had games as Advent where I'm frustrated beyond belief that the enemy's phase missiles seem to be acing my hull, but even when I missile swarm as Vassari I rarely notice a huge boon to the phasic missiles. If fighters use wave, that would make me very happy.


Here are the stats for fighters after being fully upgraded, not including auras or carrier abilities:

Vasari

Hull: 105.4
Armor: 7.5 Very Light
Damage: 36.9 Phase Missile w. 25% chance of negating shields
Speed: 4320
Squadron Size: 4

Advent

Hull: 50
Armor: 4 Very Light
Damage: 20.6 Laser
Speed: 4000
Squadron Size: 9(10 for Hangars)

TEC

Hull: 76.8
Armor: 6.3 Very Light
Damage: 24.4 Autocannon
Speed: 4000
Squadron Size: 6

As you can see, it would be very hard for fully upgraded Advent or TEC fighter squads to defeat a fully upgraded Vasari fighter squad in direct dogfighting(or rather passing and shooting every 12 seconds), mainly because of the Vasari fighters' armory and speed advantages. Higher raw DPS for Advent fighters would mean, though, that they are better than the TEC and Vasari fighters in interception and destruction of enemy bomber squads. For strafing attacks on light armored ships, the Vasari fighters have the advantage again in that if even a single fighter in the squadron punches through the target's shields(and mitigation), the squadron inflicts more damage than an Advent fighter squadron attacking the normal way.

Why would they be better with Wave Cannons anyway? All that would do is make them slightly better at shooting down bombers, but worse at strafing LRM/Scout/Siege ships.
Reply #27 Top
It's been pointed out that capital ships gain much of their usefulness from abilities as they level up. Carriers would seem to be at a fundamental disadvantage if they don't gain experience from damage inflicted by their fighter wings. If fighter-inflicted damage doesn't translate into carrier exp, then carriers level up more slowly, and are therefore limited. Granted, it would be pretty awesome if you could get one to a really high level, but I honestly don't see it happening.


HA! capital ships gain experience from any ship destroyed in the gravity well that they are in, so if the ship's fighters destroy a ship, the carrier gains experience.