Early Military Game - is it viable?
from
Stardock Forums
I seem to find the game is broken up into distinct military eras. It irks me a great deal actually - my one complaint about an otherwise incredible game; and not a big enough complaint to stop me from playing
Anyways, am I missing something, or is an early military game impossible. I'm talking about conquering systems in the corvette/defender era. I find 2 problems...
1. transports.. two issues with these things.. they're far to slow during the early game and second, I don't find I have the population base to load them up and ship them out
2. combat.. corvettes vs. defenders.. or even battlecruisers vs battleaxes.. seems to be a costly proposition.
Am I missing something in my strategy? Or is it just a basic fact that a military victory is going to have to wait until the later eras?
Anyways, am I missing something, or is an early military game impossible. I'm talking about conquering systems in the corvette/defender era. I find 2 problems...
1. transports.. two issues with these things.. they're far to slow during the early game and second, I don't find I have the population base to load them up and ship them out
2. combat.. corvettes vs. defenders.. or even battlecruisers vs battleaxes.. seems to be a costly proposition.
Am I missing something in my strategy? Or is it just a basic fact that a military victory is going to have to wait until the later eras?