Morality problems?

How come whenever you get an event choosing the least moral thing yield the greatest benefits?
395 views 16 replies
Reply #1 Top
Because evil is the easy path. While you may suffer from choosing the good choice, in the long term it can be beneficial as other good/neutral races will look more favorably upon you.

~SDC~
Reply #2 Top
Because being of good alignment yields benefits in other ways. By being good you can more easily work with the other good civs. Being evil doesn't impart this same benefit. You are effectively making a decision whether it's worth 20% planet quality to stay good or not.
While your experience may differ, I find that the relatively small benefit of 24% system research bonus (or whatever) doesn't stack up to having two civs willing to go to war foryou..
Reply #3 Top
Yes but being good shouldnt be its own reward. Maybe forcing bad aligned civilizations to continue to make evil choices or face terrible moral penalty. lets say you get an event and you are evil, and the good thing to do yields benefit whereas the bad thing to do yields hardship, choosing the good thing just cuase it gives you something where choosing the bad wouldnt would resualt in unrest among your subjects who have been brought up to make evil choices. That way being good doesnt have to be its own reward.

~SDC~
Reply #4 Top
I tend to take the evil path whenever the benefit is sizable and otherwise take the good path. The result is usually that i remain nuetral and get most of the benefit of being evil without the penalty to relations with good races.
Reply #5 Top
I have a hard time seeing how being Good gives you any benefits at all.

My best luck has been playing completely neutral. All the races will get along with you and you can build up your trade routes without getting dragged into war.

If you play Good, the Drengin will keep attacking you, and they always seem to be the most powerful race (no doubt because they make all the Evil choices and get benefits as a result).

Theoretically, the Good player get some technologies that let you build more trade routes, but I say that the extra trade routes are useless because the Drengin are going to destroy them anyway.

Be Neutral and win. Be Good and lose.
Reply #6 Top
I disagree. The game is very winnable on "good". It does mean that you have to tweak your strategy a bit but it's by no means a show-stopper.
Reply #7 Top
Being good as has cool unique Techs that Evil dont get, as you can tell from my profile about 14 of my games were as Good

~SDC~
Reply #8 Top
The Drengin attacking you has more to do with their strong miliary vs. your weak military than with their evilness and your goodness. If you are good, build up a strong military and no one will attack you. You can even reach an alliance with the Drengin while good if you play your cards right!
Reply #10 Top
I love the dreaded fundie event myself :)

~SDC~
Reply #11 Top
I prefer evil or neutral because the border when you're good is too bright. The glare really bothers my eyes. It's a shame because I like the good tech better than the evil tech. You are able to go one step faster as a good civ than as an evil one.
Reply #12 Top
When I played the game first time I read in review before hand that new civilizations arise from events. So when I got that semi intelligent wurn thing I left them alone even thou I suffered PQ believeing that leaving them alone would someday spawn an intelligent race of wurms that will remember me leaving them alone :( Perhaps thats how it should be, evl actions yield benefits now, good actions later :/

~SDC~
Reply #13 Top
I would like to see some benefits for choosing the good path. Like some events modify population growth for some choices, but production for others (Mmmm, slaves!).

So like, "Good = -10% Population Bonus, but +5% Morale"...
Reply #14 Top
The benefits for going "good" are stuff like your Manufacturing Capital isn't captured by a bunch of anti-evil Zealots. I'm pretty sure a ultimate evil is unleashed by the "Ancient Civ" event where it asks you whether or not you want to bulldoze the ruins. I can't tell you how many games I had to start over because an Ultimate Evil seized my Core planets or I-Leauge within 100 turns of the start

~SDC~
Reply #15 Top
Oh crap I bulldoze it all the time :/ But if Ultimate Evil wants a piece of me then let them come! Hey anyoen else think those red space suckers are resualt of you sluaghtering those wurms on the planets? Maybe those are their young :/

~SDC~
Reply #16 Top
'Theoretically, the Good player get some technologies that let you build more trade routes, but I say that the extra trade routes are useless because the Drengin are going to destroy them anyway.'

They also get a speed tech, several diplomacy techs, a planet quality tech, and more trade techs (ass opposed to trade route techs), IIRC.

~SDC~