Interest Rates? Influence Resistance?
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Stardock Forums
IN this chart:
[TABLEALIAS Abilities]
[Ability0] Economics
[Ability1] Weapons
[Ability2] Defense
[Ability3] Speed
[Ability4] Morale
[Ability5] Pop. Growth
[Ability6] Social Production
[Ability7] Military Production
[Ability8] Research
[Ability9] Influence
[Ability10] Trade
[Ability11] Diplomacy
[Ability12] Hit Points
[Ability13] Repair
[Ability14] Sensors
[Ability15] Espionage
[Ability16] Soldiering
[Ability17] Interest Rates
[Ability18] Planet Quality
[Ability19] Trade Routes
[Ability20] Crime
[Ability21] Cabinet
[Ability22] Range
[Ability23] Luck
[Ability24] Courage
[Ability25] Creativity
[Ability26] Government
[Ability27] Loyalty
I see a couple abilities that are very unusual...specifically, Interest Rates, Cabinet, Crime, etc. etc. Have we got a handle on 'em yet?
Also, I made a trade good that raises Influence Resistance, but apparently only will do so on the planet in which it was built, so I wonder if there is an Influence Resistance ability?
M
[TABLEALIAS Abilities]
[Ability0] Economics
[Ability1] Weapons
[Ability2] Defense
[Ability3] Speed
[Ability4] Morale
[Ability5] Pop. Growth
[Ability6] Social Production
[Ability7] Military Production
[Ability8] Research
[Ability9] Influence
[Ability10] Trade
[Ability11] Diplomacy
[Ability12] Hit Points
[Ability13] Repair
[Ability14] Sensors
[Ability15] Espionage
[Ability16] Soldiering
[Ability17] Interest Rates
[Ability18] Planet Quality
[Ability19] Trade Routes
[Ability20] Crime
[Ability21] Cabinet
[Ability22] Range
[Ability23] Luck
[Ability24] Courage
[Ability25] Creativity
[Ability26] Government
[Ability27] Loyalty
I see a couple abilities that are very unusual...specifically, Interest Rates, Cabinet, Crime, etc. etc. Have we got a handle on 'em yet?
Also, I made a trade good that raises Influence Resistance, but apparently only will do so on the planet in which it was built, so I wonder if there is an Influence Resistance ability?
M