Vasari Heavily Outnumbered, need ideas
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Sins Forums
Hi guys, I wanted to see if anyone had any ideas concerning a predicament I am having in mylarge random map game with ten factions. I am playing as the Vasari, I have maxed out all research and fleet caps, and I am getting my ass handed to me by roughly three to four different factions that seem to be working in an alliance to get me. Here is the situation and my fleet specs:
Fleet 1: Defends my homeworld and surrounding planets comprised of about 40 vasari heavy Enforcer cruisers and some lighter ships that have warped in from my phase gates with the "Remnants of the Dark Fleet"(or whatever it's called) skill. This include ten or so carriers with interceptor squandrons to keep bombers from swarming too badly.
Fleet 2: This is my main battle fleet and has just finished capturing my second planet cluster. It is comprised of my capital ship forces and I use it to take on the vast hordes of enemies away from my homeworld. It is made of 4 Vasari Battleships, 6 vasari carriers, 2 marauders, 2 colony ships, and 2 dreadnaughts.
Situation:
I have two clusters of four planets in my posession, and for each of these clusters I have an extensive network of phase gates so I can move in between them at a relatively high speed. However, there is a prblem. Connecting these clusters was a VERY tactically important defence planet in which I could funnel the enemy forces. The bots want this planet soooo bad that they attacked it with a fleet that literally sent planet's ship tracker bar past half of my screen with all the different units. Now that they have this planet, I am getting raided every five minutes by fleets that are much bigger than the two I have, and I can barely fend them off even if I send the other fleet to aid them via the phase gate network. My capital ships are needed to defend the tactically important second cluster, as I have three of the doomsday planet bombardment superweapons on these planets. However, my other planets cannot be lost, because of the fact that the fleet cap has strained my recources to the breaking point, meaning that all of my recources are now coming in at a trickle even with all my trade ports and refineries. I need to expand so I can fix my recources, but huge fleets attack my thin defences when I do so. I really have no more ideas to win this game. It seems that I am going to be worn down until I have no recources left to build reinforcements with, and that the computers wil inevtitably force my fleet back to the homeworld with sheer numbers.
Any ideas are welcome!!! I do not want to lose this game to a bunch of computers who are too afraid to fight me one on one.
Fleet 1: Defends my homeworld and surrounding planets comprised of about 40 vasari heavy Enforcer cruisers and some lighter ships that have warped in from my phase gates with the "Remnants of the Dark Fleet"(or whatever it's called) skill. This include ten or so carriers with interceptor squandrons to keep bombers from swarming too badly.
Fleet 2: This is my main battle fleet and has just finished capturing my second planet cluster. It is comprised of my capital ship forces and I use it to take on the vast hordes of enemies away from my homeworld. It is made of 4 Vasari Battleships, 6 vasari carriers, 2 marauders, 2 colony ships, and 2 dreadnaughts.
Situation:
I have two clusters of four planets in my posession, and for each of these clusters I have an extensive network of phase gates so I can move in between them at a relatively high speed. However, there is a prblem. Connecting these clusters was a VERY tactically important defence planet in which I could funnel the enemy forces. The bots want this planet soooo bad that they attacked it with a fleet that literally sent planet's ship tracker bar past half of my screen with all the different units. Now that they have this planet, I am getting raided every five minutes by fleets that are much bigger than the two I have, and I can barely fend them off even if I send the other fleet to aid them via the phase gate network. My capital ships are needed to defend the tactically important second cluster, as I have three of the doomsday planet bombardment superweapons on these planets. However, my other planets cannot be lost, because of the fact that the fleet cap has strained my recources to the breaking point, meaning that all of my recources are now coming in at a trickle even with all my trade ports and refineries. I need to expand so I can fix my recources, but huge fleets attack my thin defences when I do so. I really have no more ideas to win this game. It seems that I am going to be worn down until I have no recources left to build reinforcements with, and that the computers wil inevtitably force my fleet back to the homeworld with sheer numbers.
Any ideas are welcome!!! I do not want to lose this game to a bunch of computers who are too afraid to fight me one on one.