Fine-touching the Advent (Please help!)
from
Sins Forums
So I've been playing the Advent, by far my favorite race and have a couple questions to fine-tune playing style.
My problem is starting out, really and whether to go with an economical standpoint or military standpoint. Such as if I need to continuously expand because every map I swear, I never am able to harvest enough crystal to make fine decisions on the tech trees.
In one instance, I like going with the Hostility Tree to get some heavy fighters early on instead of wasting too much on Disciple Vessels. The carriers, for instance, are really nice to have.
On the other hand, however, it sounds smart to invest in the Harmony tree first so that over the length of the game, you get more out of your crystal/metal extraction. The only fear I have though is against other players I'm usually behind in military obviously if I go the economical route. So here's how I've started out on occasion, and if someone can throw an opinion in, that's great:
1. Get Metal/Crystal Extractors up.
2. Buld Capital Facility and make Cap.
3. ALl the while create a scout, perhaps 2-3 Disc Vessels and Fleet with Cap.
4. Explore out to hopefully consume a nearby planet and colonize it.
5...Er...Temple of Harmon-wait...Temple of...Hostil-wait wait...
Thats what screws me up, honestly. And lastly, developing my planet right away is hard enough while thinking about developing my tech trees to provide more logistics slots in order to get those tech upgrades. Any info on this?
My problem is starting out, really and whether to go with an economical standpoint or military standpoint. Such as if I need to continuously expand because every map I swear, I never am able to harvest enough crystal to make fine decisions on the tech trees.
In one instance, I like going with the Hostility Tree to get some heavy fighters early on instead of wasting too much on Disciple Vessels. The carriers, for instance, are really nice to have.
On the other hand, however, it sounds smart to invest in the Harmony tree first so that over the length of the game, you get more out of your crystal/metal extraction. The only fear I have though is against other players I'm usually behind in military obviously if I go the economical route. So here's how I've started out on occasion, and if someone can throw an opinion in, that's great:
1. Get Metal/Crystal Extractors up.
2. Buld Capital Facility and make Cap.
3. ALl the while create a scout, perhaps 2-3 Disc Vessels and Fleet with Cap.
4. Explore out to hopefully consume a nearby planet and colonize it.
5...Er...Temple of Harmon-wait...Temple of...Hostil-wait wait...
Thats what screws me up, honestly. And lastly, developing my planet right away is hard enough while thinking about developing my tech trees to provide more logistics slots in order to get those tech upgrades. Any info on this?