Nuking The Colony

Is it that Logical?

I've always wondered the sense in blowing up a colony untill every last civilian is dead, untill every structure upon the planet is turned to dust, though it does help me understand the games name a little better

When I'm watching my glorious Marza Capitol ship send balls of explosive death down upon the civilians, I think shouldn't there be a better way? One should still have the option of absoloutly anhilating a planet, scorching it's soil and populace but I'd much prefer a ... slightly less genocidal approach.

How about the ability to construct fairly large transport ships which land on an enemy controlled planet, or send down smaller transport ships kinda like the colony ship but instead of supplies, they contain soldiers.

Of course I'm no softie so countless civilian lives should be lost due to uprisings and suppression efforts and it would take a bit longer than simply re-colonizing the planet, but you'd get to keep some of the populace and infrastructure rather than starting from fresh.

Bombarding the planet beforehand - could also make it faster for your troops to take it.

Don't get me wrong - I'm not talking about any sort of player-controlled ground battle, just like colonizing a planet it should work with a single click but I think it be a better way for some commanders to do things.

The other options should of course remain.. I.E - Slaughter everything on the ground.
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Reply #1 Top

I made recent post on this but I'll summurize. In Sins, population has nothing to do with being able to take over a planet. Killing population is just a side effect of eliminating the controlling infrastructure and resistance. It is a particularly bad side effect of the TEC which are relient on crude methods of conquer (the Advent for example can utilize much 'cleaner' methods). This area of space is almost completely already "colonized" because its all near or part of Trader Space so notice that most planets already have a population when you take over. When you send down colony pods you are actually sending down your administrators, law enforcement, gov't agents, assistants etc to assume control over an already existing civilization. The locals will obey because you just showed them what happens to those who don't.  Nonetheless, there are other ways to conquer a planet, one of which will be accessible to the TEC.

Reply #2 Top
Ahh, That does make more sense I just wish It was a bit more obvious - I pretty much felt like I was turning the planet to dust then rebuilding the infrastructure from the ground up xD

But I guess using my imagination a bit more would help in that sort of thing.
Reply #3 Top
We should improve it if its not obvious enough 
Reply #4 Top
Maybe Population should be a different term that does make that clear... I dont know... Tax base? Etc.

And the civilian improvements should be called Government improvements or somesuch.

And the research items should also reflect that.

Given everything in the game right now its perfectly natural to assume you're building, nuking, and rebuilding colonies from the ground up
Reply #5 Top
Nonetheless, there are other ways to conquer a planet, one of which will be accessible to the TEC.




do tell more...... please?
Reply #6 Top
Nonetheless, there are other ways to conquer a planet, one of which will be accessible to the TEC.

GASP!!!
awesomeness!
and I like that new backstory, sounds cool.
Given everything in the game right now its perfectly natural to assume you're building, nuking, and rebuilding colonies from the ground up

sounds like its still that way to me... except that you dont kill all the colonies.

so that number ("population") does that mean number of "administrators" or does it mean "hundreds of thousands of people"

I kindof prefer the latter.
Reply #7 Top

I'd have to check the material but I believe it is in millions of people and I think the highest the best planet, with the best research can support is something like 40 billion (think Trantor). I think everything but dead asteroids starts with some default population level. Unless you are using the capitalship colonize, the population you see on a planet when you take it over is what was already on the planet. Perhaps we should expose that value even if you don't own the planet to help make it more clear.

Reply #8 Top
hmmmz is anyone thinking cultural takeover a la civilisation? it would explain the inclusion of the broadcasty thingy....mabob
Reply #9 Top
Is there going to be any negatives from glassing a planet from orbit?

And planet scorch decals!
Reply #10 Top
Perhaps we should expose that value even if you don't own the planet to help make it more clear.


YES!