Research for: Is Skinning getting too hard?
Preliminaries
I'm working on an article on the above topic.
Is it getting too hard for people to get into skinning?
Consider these items:
- To make icons for Windows Vista now requires the icon author to invest in making 256x256 icons. When Windows 3.1 came out, 32x32 was the largest sized icon. A 256x256 icon has about as many pixels as a screenshot of a full-screen DOS VGA game did.
- Windows Media Player is incredibly complicated to skin for and the media player market is very fragmented. I use iTunes myself which isn't even skinnable. So there's a lot of work to make skins but the skinnable media player market has dramatically shrunk from the Winamp glory days.
- Making a GUI skin that looks as good or better than Vista Aero is very difficult now. When skinning first took off, it was Windows classic which looks like crap. And so even if you were just skinning the title bar and borders, it was still a lot better than what you started with.
So what do you think this means and what could be done? I have some opinions on this but I'd like to hear what you guys think first.

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