Thrawn2787 Thrawn2787

Thrawn's thoughts...

Thrawn's thoughts...

Little late for a "thought" topic tho.

Grand Admiral Thrawn of the Imperial Army here, and so are my thought's on the beta. Some thoughts are what to change, some are what I thought the game was going to be,and some are gameplay issues (<--the only good thing for those of you working on the game.)




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Windows XP
512 MB RAM
Nvidia GeForce FX 5200
Intel Pentium 4 CPU 2.40GHz
(not quite sure, but I think this is the sound card) SoundMAX Intergrated Digital Audio.
And anything else (important) that I forgot.
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Originally, I thought that SINS wouldn't have individual planets but star systems (with five to ten planets orbiting around them). There you go. Thats what I originally thought SINS would be like.

Thoughts on what to change/gameplay issues:
Stars need to move (like flares and solar activiy!). They look the same 24/7, at least on medium graphic.
Add weather. It'd just be a nice touch.
Terraforming so you could get more population and more TAXES!
ARG! The AI ask me to build trade ports when (1) they don't have any and (2) WHEN I DO HAVE ONE OR TWO!!!!!
Make the tutuorial explain group phase jumping, culture (still don't know the point of culture), trading and upkeep. What are marauders?
More advanced ranks (like Recruit, Lt. Major, Captain, Commodore, and Admiral. There was already a subject about this).
Maybe add a fleet building thing (like another menu that shows all your ships and you just drag them into a fleet. You can also select a flagship for that fleet, but the highest ranking ship, in experience or rank like I explained above, should automaticly be the flagship). That way you can just tell whole fleets where to go and you don't need to pick out indiviual ships. Plus that screen could show you an indepth look at where all your ships are (unlike the simple thingy on the side, but simple is cool too )
I NEED to be able to tax the people as much as I want! This could cause rebellions or something.
Guns (at least on the scout frigates) sound odd. You may want to get a new sound effect.
You may want to make the AI realize that I was insystem first, an that I should colonize that planet, not them. And you could make the colonize ability not use up antimatter. (this has happened twice, my colony frigate gets insystem after theirs and they colonize it).
Reasearching the Heavy frigate costs TOO much money. Maybe you could put it lower on the tech tree.
Show repair costs and a message should pop up asking to repair it or scuttle it. Ships should only be repaired at a repair facility (dock with it) and they should be inactive while repairing. It's annoying when ships are healing in a battle zone or foreign planet.
Nukes (the 'shroom cloud) are huge and unrealistic. If they are to stay that big than radiation should make the planet uninhabitalbe for awhile.
Population/ship crews should be able to evacutate!
Bomber/fighters seem to be left behind when the carrier jumps (I usually tell the carrier to dock everything but sometimes I forget!)


Random question: what are planet elevators? Is it talking about something like the space elevator in Red Mars (good book by the way)?
52,591 views 46 replies
Reply #26 Top
I hate what star wars has become, except for the cool stuff in between episode 3 and 4. And the old republic. But Admiral Palleon is more then Thrawn, Piett, and a bag of chips. He's out lived the emperor. And no I am not a Star Wars nerd, just a good friend of mine is... oh and I read.


Wrong, I live on.

Just watch, Ill be back

The Galactic Alliance is already my pupet WUAHAHAH!!!

The history channel is boring, now Discovery. Some of the best shows on TV


That reminds me of a song...

And anywas stop arguing about the Japanese, they lost, end of story. Why does it matter whether or not their army had carriers or whatever.

Reply #27 Top
Danielost, please don't be starting arguments here, too.
Reply #28 Top
kryo it seems that everyone has a right to their opionion and can post theirs but i can't
Reply #29 Top

kryo it seems that everyone has a right to their opionion and can post theirs but i can't


I aint gonna do Kryo job, I know he likes it much. But honestly, this is a beta feedback thread, take the arguments to another thread that is off-topic. Thanks


And yes, a Tax slider would be nice, as well as a Speed slider.
Reply #30 Top
I like the idea of a tax slider , if you overtax the people they could revolt, and maybe become a "pirate" planet ?
Reply #31 Top
Pirate, or maybe an enemy planet, possibly based on culture. (I may be way off base here - I don't actually have the beta yet )
Reply #32 Top
Look at what happens when I'm gone! Jeez, WWII? C'mon guys! We can do better than that.

How did this man fall? He allowed his own bodyguard to stab him in the back.

Grand admiral? bantha fodder is more like it.
Piett was twice the man Thrawn is.

ps. How does one bury a mile long starship underneath the most inhabited world in the universe without any noticing?


It was Vader's fault. He should have just left the Noghri alone. If anything, what Leia does to them is more evil than what Vader did

Piett was scared shitless of Vader (like when Ozzel was dying lol).

SSDs are longer than a mile (19,000 meters = 11.8060527 miles BEOTCHES!). And hiding one on an inhabited world is easy (an inhabited planet is a planet thats not habited, thus the prefix. I learned Basic from a merchant and I speak it better than most people lol, no offense ment). On a habited and heavily populated world is way different....
Reply #33 Top
To TheGreatEmperor:

Cut off from a host body, Palpatine's essence dissipated, to be consumed by the madness that is the dark side. After so many years of bloodshed, the Emperor was truly dead.
-Star Wars Databank


Oooo. Sorry sir.
Reply #34 Top
Thats what they say, no madness can consume me

Reply #35 Top
Yeah, would have to agree about a tax slider or more tax options, we all love taxing our people into poverty to fund the war machine or in my case my Idiot Proofed, Doomstar (I wouldn't dare used that other cursed name on my precious planet destroyer!).


Look at what happens when I'm gone! Jeez, WWII? C'mon guys! We can do better than that.

How did this man fall? He allowed his own bodyguard to stab him in the back.

Grand admiral? bantha fodder is more like it.
Piett was twice the man Thrawn is.

ps. How does one bury a mile long starship underneath the most inhabited world in the universe without any noticing?


It was Vader's fault. He should have just left the Noghri alone. If anything, what Leia does to them is more evil than what Vader did

Piett was scared shitless of Vader (like when Ozzel was dying lol).

SSDs are longer than a mile (19,000 meters = 11.8060527 miles BEOTCHES!). And hiding one on an inhabited world is easy (an inhabited planet is a planet thats not habited, thus the prefix. I learned Basic from a merchant and I speak it better than most people lol, no offense ment). On a habited and heavily populated world is way different....


Inhabited means it is occupied (in this case being lifeforms or androids), you are thinking of uninhabited meaning it is unoccupied. In addition, habited is more about habits, i.e. a repeating common behavior known or unknown to the individual.
Reply #36 Top
n addition, habited is more about habits, i.e. a repeating common behavior known or unknown to the individual.


I dare you to used habited in a sentence about habits. It won't make sense.
I admit that I was wrong about the meaning of inhabited tho. SORRY!
Reply #37 Top
I don't you'll catch me uttering that word in a sentence, as it sounds SO wrong.

Reply #38 Top
Idiot Proofed, Doomstar (I wouldn't dare used that other cursed name on my precious planet destroyer!).


There is no such things, as long as George Lucas is still alive and the Star Wars galaxy is under his name then evil can never win.

Thats why Im patiently waiting....
Reply #39 Top
as long as George Lucas is still alive and the Star Wars galaxy is under his name then evil can never win.



Jacen appears to be winning (Luke and Mara are oblivious to what he is doing. They suspected it but they now think that Lumyia's daughter brought them to the asteriod and then they got completely off track).

Name one story that evil won in. Edgar Allan Poe's stuff doesn't count, because he has a killer and a victim, there is no good power.
Reply #41 Top
Name one story that evil won in. Edgar Allan Poe's stuff doesn't count, because he has a killer and a victim, there is no good power.


Hithchhikers guide to the galaxy, because in my opinion the Vogons are evil.
Hm... Harry Potter(I mean come on ******* died!!!), and Eldest(second book of Eragon). Those are just the few that come to mind.

Reply #42 Top
Eldest is going to have a sequil, won't it?
Harry is going to avenge whats-his-name and Harry is the bigger avatar of goodness, not old, wrinkly, tall, and old.
Reply #43 Top


That is true, but Eldest looked very bleak, very very bleak.

And who knows what devious things J.K. Rowling will come up with for the next book. "Deathly Holows" doesnt sound too friendly.
Reply #44 Top
"Deathly Holows" doesnt sound too friendly.



RIGHT. Like Harry is really going to lose.
Reply #45 Top
The suns in my game look fabulous and realistic except for the flares which from what I understand are not a daily event. It would be neat however if you have a fleet nearby soaking up some extra AM hiding if a flare would happen and the fleet were to take damage.
Reply #46 Top
RIGHT. Like Harry is really going to lose.


You never know, he does have a past very similar to Voldemorts, and J.K. Rowling always does things for a reason. Who knows what Harry might become after he wins...