Combining WindowBlinds and GalCiv

I downloaded a trial version of WindowBlinds and found that it is quite awesome. I will most likely be making a purchase when version 4 comes out later this month. Anyway, it got me to thinking... Would Stardock ever incorporate the WindowsBlinds technology into a game like GalCiv, so that the game can be designed to run in different windows (a window for my graphs, a window for my starmap, a window for my diplomacy, etc.) allowing the user to open, close, and arrange these windows on his/her desktop. A well designed WindowsBlinds skin could still give the game a lot of atmosphere, and maybe even the skin itself could change, say, depending on whether the player was tending toward an evil or a good empire. If I were a game developer, I might even try to license WB to use as a faster way to create an interface, without having to start from scratch. I see some real potential here! :D
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I know that SD has a product which would allow companys to liscence windowsblinds into their software... I think its called DirectSkin or something like that... pretty neat. I don't know if gciv will be in windows or not, if so I wouldn't expect it soon becasue it is alot of work for that and unless they planned on doing that near the beginning would require ALOT of code rewrite AFAIK.

There will be an unsupported "windowed" mode of gciv which means the entire program will urn in one window, rather than in full screen, so you can do other things while playing.

~SDC~