(insert RAGE; will attempt to write this civilly)
wouldn't it make just a little bit of of sense to get the current display mode and start the game in that? It's like 1 line of code.
Many games (unreal/unity based for sure) do this. GetDestcktopRect() and open the widnow in that mode.
Why? Because SOME of us have multiple monitors. 1 Monitor is 43" 3820x2160, so I have windows scattered all over it. That is equivalent 4 21.5" 1920x1080. So I have 4 monitors of windows all over. I also have a second monitor that is 800x600. (Yes that's very tiny) but it's just a projector.
When you arbitrarily chagne the vdieo mode to 1920x1080 everything is moved to a desktop region that is 1920x1080 (upper left corner of the monitor), and things > 1920 are moved to the second montior and shrunken to 800x600. This makes 50% of the widnows disappear off of visible space because I don't always have the projector on. (Fortunately I know you can use ALT-SPACE M (arrow key) and then move the mouse to get the system move menu and get it attached to the cursor.... but it then takes me 5 minutes to fix the layout of all the windows... put chat back in strips on the right, mail on the lower right, .........
You have been making games for a LONG time, and I have gotten several of your titles, and I'm certain that EVERY F****** TITLE I have that you have prodcued I have made a note like this.
Please, just frickin add 2 lines of code and make my life easier!
Even Indie title I just get don't mess everything up so bad... the last game that did this was actually
I know... digging a bit, you'll just blame http://www.adventuregamestudio.co.uk/site/community/