Hello Varquai,
I saw your post today. Yestarday i wrote one similar but in another post... Will replay here.
I also became 3D artist inspired from Star Control and another oldschool games.
Because of that i'm afraid of that reboot...
Replay:
Hello guys,
I'm new here and till now i just surf in the forum and collect information.
I have one opinion to creators of the new SC.
Guys keep evaluating/discussing/debating/arguing/eating/sleeping and whatever you want. But don't forget that you walk on very thin ice and if you choose wrong path you will collapse and will drown Star Control.
Star Control game is unique and i think you depend on the old fans. The younger maybe don't know that game. And if you want to cover oldschool and new gamers you will fail, by mu opinion. If you like to make some shiny new game with amazing futures and to make experiments with SC idea better choose another name.
I work in computer games development like 3D Artist and i have some eyesight on many oldschool games that was reborn and they fail.
Because all developers want to catch as much as possible gamers. It is not possible - and the main mistake.
Try to make a lot of innovations that sometimes are usefull and good but sometimes change the game and its feeling too much and make it too different from the old one.
I say a lot of time to other fans of SC when we talk about it. I think it is enough one new serie again 2D with real advanced 2D graphics or mixed with 3D to be done and to be again big success.
Unfortunately the market talks. And if you want to make money you will make what it wants.... New 3D engines to show incredible possibilitys, a lot of content and at the end nothing... Far away from the original.
I hope stardoc will try to mix right the old and the new. Actually the most difficult thing. SC feeling and strength is in each small detail that you see or hear when you play it.
And listen more the oldschool fans. They are those that you must keep!
Sorry my English is not so good but i will try to do my best.
Best
Toni