I recall playing Everquest 2 when they brought out this massive models revamp. They were called the "SOGA" models, presumably for the company they commissioned to make them, or for what they named their venture to push the game to asian markets more heavily. (This was a while back).
So yeah. To "appeal to the markets" in asian places (specifically korea I think was mentioned), they had a whole different set of models you could see all the non-animal based races as.
Basically, they stripped away all notion of body hair (including facial, except a few mentions on humans and dwarves... although no bearded females!). The skin tone was changed from actually looking like skin texture, to this flat, one-tone, no complexion look. And of course, massively pointed ears, and spiked hair being literally the only option. Oh, and only the barest of scars for add-ons.. some races lost all mention of jewelry or tattoos.
It honestly looked like half the people were going super sayan with the hair they had... never a curl or up-do or any real hair styles other than massive amounts of gel induced waves hanging a foot off the head, or spiked straight up.
What they did to the Ogres' faces was a complete disaster, too.
The models also looked pathetically anemic. To the point that you could see clipping errors where the two poles that were thighs meeting shins were missing a knee completely. A female human went from having an ass, and proportions, and running like she had some weight to her... to this stick figure turned 3d.
When I saw this, and then WoW came out not long after... I knew this was a trend we were going to see for a while. And it made me sad.
EQ2 is one of those games that I'd still go back to if I ever decided to kill myself socially again. Dungeons and Dragons Online is still installed on this laptop for a similar reason (decent free to play and it still lets me play in a non-eye wrenching environment).