I picked up:
Borderlands
DLC1
DLC2
DLC3
Plugged in my XBOX360 wired controller (didn't have to configure a thing) and presto I have better than XBOX quality without sacraficing anything or paying a monthly fee. Voice over headset, forcefeedback, smooth controls with no drift=priceless. $20US
Knights of Honor:
Probably one of the most underated RTS games ever made. Shipped at around same time as Rome Total War. Excellent 2D graphics for it's time. $6.75 Well worth it IMO. It shows you how realtime can be done in a turn based world when done right. Beautiful lil campaign map with day and night cycle peasants etc. Almost has a city builder feel to it the game has so much personality. Also great voice overs heh.
The Witcher Extended Directors Cut:
Not a bad game but not great either. 16GB for $6.75US heh FOV 90-95 looks like ASS in 16:10 aspect (tweaking required)
Grand Ages Rome:
Very dissapointed being an avid city builder fan this game fails on a few levels. Graphically it's very easy on the eyes but very demanding performance wise. All for nothing as gameplay is very shallow. Tropico 3 is MUCH better in all areas respectively except that it's not Rome. $6.75US
Great deals that ARE worth the hassle of running STEAM in the background. Don't get me wrong... Impulse has the best approach and I love how they promote not having to run Impulse while playing said game. However Impulse NEVER has deals like D2D or STEAM and that is why it will fail as a digital distribution platform. Especially in this economy. Reading above it also has regional locks which I don't know much about but that can't be a good thing for international purchases. I remember the day I downloaded Stardock Central for Galciv or Sins I cant remember. Anyways I was amazed at how streamlined and functional that client was. To me that was the best thing I could have asked for. I don't need all this fancy windows.net crap.
The days of CDKEYS are over it looks like. If Live doesn't take over on the PC it will be STEAM. The future is account driven which stores all of your licenses just like XBOX Live or STEAM or Impulse. I really wish the future was Impulse but it doesn't look like it will go that way. Personally I don't really care about acheivments. Some people live by them but as a developer I think it would be fun to support them and interesting to make them. Occasionally I find myself doing something for an acheivment or one pops up and I think neat but that is about it. Still they have become standard and for any developer looking to add them to a game that isn't for Windows Live or XBOX Live then STEAM is the next best choice UNLESS you develop your own internal system within the game.
If Impulse had some deals or competative prices I would probably use it more as it does have the more practical approach. I hate running 3rd party applications in the background when I game. Also I don't use the STEAM friends list or ANY community features. So for me it's purely about the price and as a gamer that buys too many games this is the hardline that will make or break ya.
I only wish Impulse had the deals as I would much rather support Impulse over Valve. Clearly there is MUCH room for improvement with Impulse and hopefully these posts will help in fixing some of the problems. I hate a monopoly as much as the next guy but the price is right.