Nice video, but you too have yet to learn how to turn off Ship Mesh Highlight filtering. Which is why some ships glow much brighter than others. I never use it nor have it enabled. We still need to figure out how to make that feature work right with the mod, but its been low priority till we got more important things done. Go to options\effects, and uncheck it. Also ctrl + shift + z turns off the UI (after u switch to cinematic mode of course) will greatly enhance any vids, and screenshots.
Thank you Blair for the update. Wasnt expecting a Dev presense here, but it is greatly appreciated 
OK i need to hear it from you guys.. Our community. 1/2 scaled down fed mushroom starbase, and borg cube? or replace with something "other"?
I have a mushroom model (with full interior) ready to import. 1/2 scale would make it about 1500-1700 meters wide instead of 3000+ . It will still be a big ass station (it will be about 3000 meters tall), but it wont take up 1/2 the grav well like the full scale station would. I am thinking of doing the same with the standard borg cube. Capping its size at 1500 meters instead of the actual 3000 meter scale. The Jem hadar Enslaver, and the D'Deridex warbird are about that size, and they work fine in game. "IF" we do 1/2 scale "supersized" units you would have to understand they are 1/2 scale, and why we made them that way. That answer would be for the gameplay. Which IMO always comes 1st.