The people bitching about premades (like me) are whining about the way it ruins Pantheon (ie you or your opposing team ends up with AI cos they quit).
If you complain about premades in custom.. well.. that's custom for you.
What's annoying is that for a game that's meant to be 99% multiplayer, the multiplayer aspects of it is what lets it down the most.
Connection issues.
No decent MP interface.
No decent game modes (ie 1v1, 2v2, 3v3 ladder)
Pantheon stats don't work.
It's like GPG took the SupCom engine, got some REALLY talented artists (I'm well impressed by the art) and then wrapped a good game idea around it then run out of time/cash.
The negativity I think is because people are so disappointed with what could have been.
ie imagine if the game was released in this state and v1.1 was what's now going to be in v1.2,
I know I would've recommended it to 2-3 of my friends which in turns leads to higher sales which leads to more patches/enhancements etc etc etc.
I realise u have to release a game at some point but if they had delayed DG for 2 months, in the long run, I think they would have got more sales.
When u get a good 3v3 tho, boy, is it good fun!