I've been playing sins for over a year now. (strictly non-online... no internet connection in my room wth?!?)
I've mostly played as the TEC, but I'm starting to warm up to the Vasari.
Mostly because of these reasons:
The Skirantra Carriers Repair Cloud ability (fully upgraded) constantly made it very hard for me to defeat their fleets, that and their over-all stronger armor, hp, sheilds, etc.
The Subverter's...uh... whatever ability it is that seems to shut down entire sections of my fleet. I fought a HUGE battle against a Vasari fleet (I was TEC) and got the shit-ake-mushrooms kicked out of me, 'cuz I literally couldn't do anything.
Their SC (has anyone noticed that ONE Vasari bomber has MORE HP, Armor, DMG, Sheilds than an ENTIRE advent squadron!?)
The Carriers getting nerfed again, I think, is the wrong way to go. Spamming anything is just stupid. If the spamming actually WORKS... that's even worse...
I've kinda taken advantage of how the AI don't use crew extractor... It serves me as an early-game warning system against incoming fleets... But if they use it now... that's Kewl to.
The people that think the MB should be nerfed more can... -Profanity- ...The afore-mentioned Vasari abilities MORE than keep your fleet alive during an MB... Adding Kewl special FX to it is pretty kewl tho...