@ Ubel FeuerOk, I meant a screenshot of your mods folder, but never mind. This error seems common on Multiplayer, and the only thing I can really suggest is make absolutely sure that you all have exactly the same 'Mod Checksum' number. I can't really say more than that, and I may, if this issue continues, only advertise Sins Plus as a single player Mod. Sorry.
Oh, and love your wallpaper, very cool.
@ demowhcI won't be adding research, other than the research that is needed for the new planets, I'm sorry. I have chosen this because I don't want to alienate people who want to play with just additional planets, and nothing else. Merging my mod should be pretty easy to do, so if you can find a mod that includes more research, I can try and give you a few tips on how to merge it.
@ CypherI look forward to those ideas, the Tomb Planet sounds.... intriguing.
@ HerrHildebrandYour post:
The only complaint I have is regarding the extra planetary bonuses. In particular I have a problem with the mostly negative planetary bonuses. The issue I have is that I pay money and resources for the people on the planet to suddenly realize that there is this horrifyingly high radiation count on the planet and they just now realize that there was supposed to be a couple hundred less people on the planet, but up until then it was fine. I guess what I'm asking is if it is possible for only positive bonuses to be paid to search for, but the negatives, if present, are immediately noticed on colonization.
I don't need to say more, but perhaps you do, so you can explain exactly what you mean.
@ Turlas1477The
main Sins texture folder? That would be in the Game directory, in your Program Files somewhere (the folder name differs depending on where you got your game from), but it should be under Ironclad, or Stardock. Can I ask why you are looking for it? Are you working on your own mod, or was this something to do with Sins Plus, because you shouldn't need to touch the main directory for the S+ installation.
@ ShalktoThis is strange. Must be some kind of desync which occurs when S+ is played over different computers. I can only suggest that you have exactly the same 'Mod Checksum' as each other, and that the map you are using is exactly the same size (if you are using a custom map).
Can I ask, to all those who multiplayer issue, which map you are trying it on?