Right, this is going to be a big post:
@ ArtificialIdiotNo idea, sorry man. I suspect not, but I could be wrong. The best thing I can suggest is try it. If it doesn't work, no matter. If it does then great. After I've sorted out a few things, and it doesn't work with 1.02 anymore, I will release a 1.02 compatible one.
@ brokengunsStrange. You don't need to copy in the texture files like before, that may cause a crash. But other than that, I can't really help you, it loaded up fine on my PC. Might I suggest downloading again and deleting all Sins Plus folders, then install it again, from scratch. Also, you may need 1.03 in order to play
S+1.2.
@ eviljimYes, I admit, I forgot that. I will add them to the relevant categories and update later. Thank you for the info.
@ BaleurionI changed the Forest worlds for
S+1.2, and I do agree with the increased health, good point. However, they already do have a smaller pop-cap than Terran worlds, so that will stay the same.
Stars are something on my '
To look Into' list. I will probably change their abilities, different stars with different Anti-Matter regen bonuses, and possibly their move radius, but making new stars is not a priority at present. Maybe in the distant future.
@ Zelfster and Komrade117Yes, you are correct, and as above mentioned, I will update that minor snag soon.
And thank you Zelfster for that little temporary fix, much appreciated.
@ Bubb9I hate to say this, but clearly you have made an mistake somewhere. I, and others can use this mod without those errors with 1.03.
Double check you have installed everything correctly, and make sure you are definitely using 1.03.
@ FullmetaljesterSimply: Sins Plus 1.2 is compatible with Sins of a Solar Empire 1.03.
Complex: However,
any changes made by 1.03 to files used in
S+1.2 will not effect the game as they should do. Say 1.03 changes the Terran planet max pop-cap to 300, instead of 280. You will not get that change in
S+1.2. You will still have Terran planets with 280 as their pop-cap. But, if the change was made to a file not altered in
S+1.2, then you will get that change. These will be unit stats changes etc. I hope that makes it clearer.
@ Deckard666Please make sure you have installed it correctly, and are using Sins of a Solar Empire 1.03.
Thank you all for the feedback, I will alter 1.2 now to incorporate the new planets into random maps, and slightly increase the planet health of Forest Worlds, probably by 1,000.
Edit: Sorry missed Radtoo
@ RadtooI will look into that, thanks for the link. And yes, I was not entirely pleased with him using my textures, just slightly altered for his planets. Although he gave me thanks on the Stardock forum, he didn't in this one. But, to be honest, I wasn't overly impressed by them, they seemed very... odd.