Great looking models.
Two little things will prevent me from using them, however.
1. Those little teensy tiny hard points are much too hard to work with.
2. I have tried using the Viper twice now. Both times, within a turn, I got an Out of Memory error. The first time I had designed a ship, went out of the shipbuilder, bought a few, went to save the game and whammo - out of memory.
The second time I just went into the ship builder and viewed the hull, watching my mem usage. I went out, hit turn, and got an out of memory error.
The game's memory usage was around 1.2GB prior to entering the shipbuilder, and around 1.8GB once in. Total system useage was around 2.16GB - and I have 3GB of ram and plenty of swap space.
Before adding these models simply going in to the shipbuilder would not cause an out of memory error. Perhaps it is something about the models, or I simply have too many different hulls now for the game to cope. So I will be doing a little experimenting in the days to come to see if I can lock it down to one thing or the other.
But, even if I can overcome the out of memory issue - those hard points need to be larger. It is nice having them as a grid array within the ship (that was very thoughtful and well done). But trying to click on them is nearly impossible, especially with a high res monitor.