Meglobob's tip of the day:- |
No. 14
The perfect 1st turn?
Put industrial capacity upto 100%.
Put taxes down to where yr homeword is at 100% approval.
Rush buy a factory on yr homeworld, build it on highest manufacturing bonus tile, do not be scared of building on a precursor mine. If u have high research bonus tiles ie...precursor library or 300%, rush build lab instead. Factorys r more important early on than labs, so u can churn out hordes of colony ships.
Set tech research to 100%.
Research impulse drive or tech leading to impulse drive.
Move starting colony ship to homeworld, put 500m citizens on board.
If moon less than PQ 8 do not colonise. If 8, ie...u playing the Korx colonise it. Consider same early rush buy strategy outlined for homeworld. Otherwise move colony ship towards closet cluster of star systems, aim to colonise highest PQ planet ASAP.
Flagship hopefully moves directly opposite yr colony ship for max. exploration but only if a star system or two r there to explore. It's main mission is anomalies, secondary mission revealing location of new worlds to colonise.

U have just got off to a great start, good luck.
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